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In response to Reem16
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Reem16 wrote:
Nice game. Thank you :) |
In response to Reem16
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Reem16 wrote:
I would love to play, but I got to do paperwork. Welp. That's always the way, isn't it? :P Look forward to seeing you on when you can :) |
Updates (29)
-Updated: Water and fishing spot icons improved -Updated: Monster / NPC movement improved (no more grouping / clustering behavior) -Fixed: Glitch that allowed players to sail on land -Updated: Duck icon -Updated: Rock icons |
Updates (30)
-Added: Moving projectiles for spells -Updated: Rearranged spells in spellbook by level -Added: Teleport to House -Updated: Chatbox now static, but can be minimized -Updated: Chatting now done through an input on interface |
Updates (31)
-Added: Tutorial Island / 6 tutorial quests after character creation -Fixed: Recursive loop costing a lot of CPU -Fixed: Players can no longer enter PvP with themselves -Removed: Magic Guide from Mages -Updated: Bridge building time made much faster -Updated: Combat system tweaked -Updated: Bridge and dock icons |
In response to Adamkad1
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Adamkad1 wrote:
hmm.. if ore doesnt need rift heat then what heat it needs Nothing at the moment, but I will be adding furnaces or something similar soon. Thanks for the question! |
In response to Ralf1324
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so ore and anvil are useless now?
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In response to Adamkad1
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Adamkad1 wrote:
so ore and anvil are useless now? Nope - you can still make weapons and armour with them. Talk to the smith and he can trade you ore for bars. :) Also update of a lot of things coming out today - check it out later! Next update should include a furnace. |
Updates (32)
Updated: ------------------------ --Welcome message: "You arrive on...Kaishi" -> "You arrive on...Tutorial Island" --Interface: rearranged (grouped) controls; added "Controls" label --Browser windows: redesigned (new background) --Quest dialogue: more helpful / thorough information (esp. about interface and gameplay) --Text colors: about gold / value (green -> yellow); about magic (blue -> green); about skill failure (blue -> light red) --Creating planks: time needed reduced by almost half Added: ------------------------ --Player icon: shadows --Tools tab in inventory; ability to add tools --Medal: tutorial completion (Tutorial Quester) Fixed: ------------------------ --Inventory: suffixes on potion mixing; inventory now updates after mixing potions |
Updates (33)
Updated: ------------------------ --Colors in stats window --All caves renamed -> dungeons --Dungeons redesigned --Map: Dragon Den Dungeon added Added: ------------------------ --Total XP in stats window --Visual dividers in stats window --Lightable torches in dungeons --Rocks around Sekia / in dungeons --New dungeon: Dragon Den Dungeon --Signs outside Dragon Den Dungeon on Kaishi warning about dungeons Fixed: ------------------------ --Monsters: aggressive monsters no longer give negative health without killing |
how do i level up my defense on the game because when i clicked the shield icon nothing happend
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In response to Austinator123
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Austinator123 wrote:
how do i level up my defense on the game because when i clicked the shield icon nothing happend You should get a message saying that you are now in defence training mode when you click on the shield. If that's not working properly, I can check sometime when we're both online and see what might be going on. |
Updates (34)
Updated: ------------------------ --New login screen --New character creation window [no longer switch(input(...))] --Interface and interface windows improved --Interface icons recolored / redesigned --Macros / action bar rearranged --Fishing rods renamed: Fishing Rod --> Rod --Equip code (now done via interface) --Special Attack warning text shortened --Private Messages now part of Friends window --Kuni Minor redesigned (flags added, gates and fortified walls added) --Map updated --Tutorial quests updated to reflect new information --Most NPC shops now through interface windows instead of switch(input(...)) --Doors now enterable without clicking --Talk to NPCs by clicking rather than with a verb --Macros now open and close windows rather than only open --Kuni Minor castle expanded, registrar, King's Secretary, and bank added --Leader of Kuni Major decided (Elder Aranck) Added: ------------------------ --5 quests --Scroll functionality --3 scrolls (Fire Scroll, Snake Scroll, Scroll of Intellect) --Friends functionality --Friends icon on interface --Progress bar for overall level --Tooltips for interface controls --Tooltips for Examine verb --Flashing warning when entering combat --Images on interface labels (gold, health, magic energy) --Equipment tab in inventory --Images for equipped items --Equipped Wealth label in equipment tab --NPCs: Kuni Minor Soldiers, Valerie, Tommy, Lynda, Professor Ted Maxwell, King's Secretary, Elder Aranck, Elder --Districts on Kuni Minor (visible on map) --Quest icons above NPC heads --Sound when purchasing shop items --Tabbed categories for adminstrator controls --Sand on West Shore and North Shore --Dirt in Fertile Plains --Birds on North Shore Removed: ------------------------ --"Say" icon from interface Fixed: ------------------------ --Several minor runtime errors --Inventory now updates after building bridges |
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-Updated: Max drop and xp gain for dragons lowered
-Fixed: Spells window now updates automatically when new spells are available
-Fixed: Players can no longer drop gold while sailing
-Fixed: Players can no longer enter PvP while sailing
-Fixed: Level-up overlay no longer stays on logout