ID:150214
 
I want to make it so when everything repops, mobs respawn in random locations, but I can't seem to figure it out =( I guess I stopped coding for so long I lost all my crazy mad skillz >=p (you know, the ones I never REALLY had?)
I'll give you a hint, it goes something like this:

mob.loc = locate(rand(1,100),rand(1,100),rand(1,10))
In response to Foomer
yeah, I kinda figured that much out. I guess I should have been more specific about what my problem was. How would I get it to affect THAT mob?
like: (???).loc = locate(rand(1,100),rand(1,100),1)
In response to SuperAshing
nm, I just figured it out...
In response to Foomer
Also, you would probably want to put that loc code inside the mob's New() proc.