ID:149991
![]() Jan 11 2002, 4:51 am
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How would i approach Npc movment?
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![]() Jan 11 2002, 5:08 am
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Cuatiously! I would suggest a flame-retardant suit, and perhaps a very long stick... Failing that, you might want to look into Deadron's Event Loop library...
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Deadron(or someone else that could help).....how would i asign special tasks for npc's to do using your eventloop librarie, like moving, attacking, ect?
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Tapion1 wrote:
Deadron(or someone else that could help).....how would i asign special tasks for npc's to do using your eventloop librarie, like moving, attacking, ect? You'd check out these demos: byond://Deadron.WalkingClicking byond://Deadron.CombatSystem |