ID:193345
 
The beta will be out to download hopefully soon and it's for the new CVENgine I made for my 3D games. I'm NOT using MFC, everything was coded in C++ and win32. This is just the basic frame work I made this afternoon, hope you like it. Here's a screenshot

Looks Good. Although i have 2 questions;

(1) How difficult is it to make DBZ characters in 3D?
(2) To make the objcets do you need to use C++ as well?
In response to Gojira
Gojira wrote:
Looks Good. Although i have 2 questions;

(1) How difficult is it to make DBZ characters in 3D?
(2) To make the objcets do you need to use C++ as well?

Well, it depends on the modeler. For some modelers they can whip up a dbz (or any other type) 3D model in a few hours and if I write up the code for that format to add it into my 3D engine it would be just a matter of time before I can use it.

To make objects you'd also use a modeler, although you can use C++ to make everything, but you'd have to get out you're graphing caculator and piece of paper and plot out all the vertices for your object/model.

This is all creation tho, not actual use. To use everything will take C++ code. ;)