(This is a little tough to test on one system)
flick()
ID:149889
Jan 31 2002, 9:01 pm
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When using startup() to begin a new instance of a game, what determines where the instance is hosted. Is it automatically hosted on the same server as the original, or is there a way to send the new instance to another clients system?
(This is a little tough to test on one system) flick() |
In response to Spuzzum
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sigh, oh well...
Back to beating my head against the wall. Thanks |
startup() always runs a new copy of Dream Daemon on the server's computer.