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ID:178979
Mar 7 2002, 10:09 am
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I haven't been able to host my game BYONDHockey all day and yet I can easily host Final Fantasy Online! Can someone please tell me why!?
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In response to Lummox JR
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alright... I have
world thats right isnt it? |
In response to Canar
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Canar wrote:
alright... I have world thats right isnt it? Nope. According to your hub entry, BYOND is not capitalized in the entry name, so it should be "Canar.ByondHockey2on2". I believe the hub name is case-sensitive, so that would do it. Lummox JR |
In response to Lummox JR
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nope it still wont host on gameslive! try it. see if it works for you.
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In response to Canar
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Ok, i noticed when i hosted your game, at the top it said Dream Seeker, thats why you cant host, so do this
world/hub = "Canar.BYONDHockey2on2" also do you have world name = "Byond Hockey" if you have 2 of those it causes that problem. ill tell you now, it has somthing to do with the name, either 1 to many, or none at all. - RaeKwon (had the same prob with FFO at the beggining) :) |
In response to Canar
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Canar wrote:
nope it still wont host on gameslive! try it. see if it works for you. when i tried it, i noticed i didn't have to download a new version... did you upload a new package with the hub entry fixed? Also, when you package the files, there's a field where you need to enter the same "key.hub_entry" text string that you set world/hub equal to. |
In response to RaeKwon
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RaeKwon wrote:
Ok, i noticed when i hosted your game, at the top it said Dream Seeker, thats why you cant host, so do this only if they just changed this in the new byond version. I hosted Carcassonne successfully for a couple weeks before I realized I didn't set world/name. ;) |
In response to Dramstud
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it still isnt working... here is my entire world code,
world oh and the name thing doesnt do anything... |
In response to Dramstud
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when i package the files am I supposed to click on the first option or the second option (executable world or online thingy)?
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maybe its just me but in the older versions when I compiled it put the world file on my list of files. now it doesnt do that...
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In response to Canar
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Canar wrote:
when i package the files am I supposed to click on the first option or the second option (executable world or online thingy)? if you want someone else to be able to host a game, you should choose the first option. |
In response to Canar
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Canar wrote:
it still isnt working... here is my entire world code, > world oh and the name thing doesnt do anything... If you upload a new version to the hub (package using option 1 so I can host), I'll give it another try if you want. |
In response to Dramstud
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I already did.
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In response to Canar
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Canar wrote:
I already did. ok, i tried it again, but i can't get it to show up on Byond.Live! either... I wonder if it has anything to do with the space between ByondHockey and 2on2? If you haven't already, try as an experiment compiling with world/hub = "Canar.ByondHockey 2on2" and then hosting again. I'm guessing this won't fix it, but it should be very quick to try. |
In response to Dramstud
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I tried that already...
I know maybe I downloaded a faulty 314 version(lol somebody said that earlier...) |
In response to saiyageneration02
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you should really start a new thread, since your question does not relate to Canar's issue.
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In response to Canar
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Canar wrote:
I tried that already... I'm just about out of suggestions I'm afraid... but 1 more: after fixing the world/hub string, did you do a CLEAN compile? again, I doubt it would matter, but easy to try. |
In response to Dramstud
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maybe it is a bug. because I made it completely with ver 314. I will report it and see what they say.
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Your world.hub entry probably still isn't right. That would be the most likely reason for your game not to appear in Games Live! if FFO does.
Lummox JR