ID:192850
 
8op won't allow me to show the images on the forum, so...

View here.

Comments? :o)
For the amount of time you've spent complaining about the darkness of the color scheme used here, that's a surprising pick of page colors. The pics themselves are pretty dark too... other than that, they look reasonably smooth.
Foomer wrote:
8op won't allow me to show the images on the forum, so...

View here.

Comments? :o)


I can't find blender anywhere.....:(
In response to Leftley
Most of that is due to the fact that they were rendered on a black background, and I don't know how to change that. Not to mention that fact that they are SPACE ships. Space isn't white, you know.
In response to Foomer
Foomer wrote:
[snip]
Space isn't white, you know.

I forgot. What color was space last time? Salmon?
In response to Foomer
Foomer wrote:
Most of that is due to the fact that they were rendered on a black background, and I don't know how to change that. Not to mention that fact that they are SPACE ships. Space isn't white, you know.

Space is black only because there's nothing to speak of out there to reflect light--there's light flooding all over the place out there. It's diffuse if you're not near any stars, sure, but it is there--and if you are near a star, it can get pretty bright.
They're pretty nice.. Now texture them and I'll be impressed..

LJR
In response to LordJR
They're pretty nice.. Now texture them and I'll be impressed..

Er, they are textured. Can't you tell?
In response to Spuzzum
Spuzzum wrote:
They're pretty nice.. Now texture them and I'll be impressed..

Er, they are textured. Can't you tell?

Nope.. Otherwise I'd be impressed...

LJR
In response to LordJR
but who wants to impress lordjr :P
In response to Spuzzum
Apparently the dull gray metal of the starship's outer hull doesn't vary enough from the dull gray of the untextured stuff to impress LJR. But then, who wants to impress LJR? :oP I'm still waiting for his promised 3D ships in Star Traders...
In response to Foomer
Speaking of texturing, anyone know where I can pick up some good metal-ish textures?
In response to Foomer
Foomer wrote:
Speaking of texturing, anyone know where I can pick up some good metal-ish textures?

Try searching some Half-Life sites. I think you can convert Half-Life WADs to Blender textures.

Search for The Wadfather.
That's pretty good, I couldn't figure out how to make much more than spheres and cubes with Blender!

Z
In response to Foomer
Foomer wrote:
Most of that is due to the fact that they were rendered on a black background, and I don't know how to change that.

You want to play with the "world" settings...you can specify the background color that way.
In response to ACWraith
Last time I checked it was invisible. Of course, since there's no light, it looks black.
In response to Garthor
I've got absolutely no patience for the whole "it just looks [color]" thing, often applied to space, the sky, snow, the color of polar mammals' fur, and a few other things. "A polar bear's fur is actually clear, it just looks white because of the way it refracts the light." Um. Isn't color nothing but a function of the way our eyes register light affected by contact with an object? If a polar bear's fur isn't white, then my computer desk isn't a deep mahogany, it just appears that way because of the way it absorbs and reflects light.

Space itself reflects no light. Therefore, it IS black. You can say "it appears to be black", but since color is an attribute of appearance, it is therefore black. Likewise, on a clear day, the sky IS blue. We can have all kinds of informed scientific discussions about why they are the color they are, but that doesn't make their color illusory any more than a green-colored light bulb's greenness is illusory if we establish that it "only appears green because it absorbs all the other colors of light."
In response to Zilal
I can make a pretty impressive strawberry smoothy with my Blender!
In response to Zilal
Heh, that's where I was for the first three weeks after downloading it. I finally got around to looking at some tutorials and discovered this wonderful thing about how you can twist shapes around and etrude them. Now it's easy!

Conveniently one of the tutorials was on how to build star ships :oP
In response to Foomer
oddly enough, try scanning a flopy disk. It works well if edited just a little.
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