ID:192729
May 22 2002, 6:47 am
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http://textmud.designex.net/ Go there and get offa BYOND dbz! spread the word!
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May 22 2002, 12:41 pm
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Who cares what sariat says he hates dbz
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Hey, that's not a bad website layout. I think replacing the borders and buttons on the bar would be a good idea for any BYOND game that wants to use popup windows while maintaining the general look of the game!
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I'm not sure if that was a good idea. Heres what will happen when a DBZer goes to that site
SSJ6majingoku523: hey evry1 goto a thing called byond u can make ur own dbz game for free and other ppl will play it supervegetamystic83: wow that soundz kool ill go make one now and bother everyone asking how to make peebags You don't really want that do you. |
In response to BurningIce
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BurningIce wrote:
I'm not sure if that was a good idea. Heres what will happen when a DBZer goes to that site Oh crap...I didn't think of that....well, the people there hate BYOND anyways (check out the development section and it says something about BYOND's "shitty" tile system) I was trying to get all the DBZers over there...didn't remember if you can shoot someone else...they can shoot you back(in most cases) |
In response to Sariat
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Oh crap...I didn't think of that....well, the people there hate BYOND anyways (check out the development section and it says something about BYOND's "shitty" tile system) The tile system only applies to people who don't know how to get around it ;o) |
In response to Foomer
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Foomer wrote:
Oh crap...I didn't think of that....well, the people there hate BYOND anyways (check out the development section and it says something about BYOND's "shitty" tile system) Thats what I told them. |
In response to Sariat
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Oh crap...I didn't think of that....well, the people there hate BYOND anyways (check out the development section and it says something about BYOND's "shitty" tile system) Well, look at things this way. If someone can't appreciate BYOND, they aren't really worth any trouble. DM is one of the most advanced interpretted languages on the net today. I don't care if the graphics had nothing of any reasonable value -- i.e. if there was no smooth movement, no overlays and underlays, no user-specific images... (sound familiar to any of the users who've been around for a long while?) -- it's the fact that the language is so powerful that makes it meritous. Graphics be damned anyway -- if you're making a game only for the graphics, you ought to be shot. ;-) *looks at Foomer for a moment* |
In response to Spuzzum
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This is why I took up text-games.
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In response to Spuzzum
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Spuzzum wrote:
Well, look at things this way. If someone can't Word. After first stumbling on Byond, and seeing how robust the language was, I just sat back, scratched my head, and wondered, "How is it that I DID NOT find this earlier?" Regards, Corporate Dog |