Okie, Im finally trying to learn how to code again.. Given all the trouble I went through to make a multi-tile system the first time around, I reembered something about synch_Steps being added in. Ive looked around, but cant find any info on it really..
Can someone provide a short (understandable) explination, and maybe a commented peice of code using it so I know how to work it into my project? @.@ thanks a bunch in advance..
El
ID:149334
May 21 2002, 6:58 pm
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In response to Spuzzum
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*bleh* No offence to whomever wrote it, but that entry is about as usefull as.. well.. @.@ I cant think of anything that useless *LOL*
I dont understand the entry, needless to say. Well, more to the point I dont understand what -context- to use it in. Thats why I was hoping someone would be able to toss up some code so I could see how itd be used. ' Anyone? @.@ El |
In response to Elorien
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Do you remember the way the multi-tile mobs pulled apart in the first few version of SharedWorld? SYNCH_STEPS is designed to prevent that effect. You still have to provide code for multi-tile mobs, but SYNCH_STEPS helps keep them in one chunk.
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In response to Shadowdarke
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Ahh.. I think I kinda see... so its a variable and not a method? I thought it was supposed to help multi-tile code @.@ *L*
Welp, that helps things a bit ^_^ thanks El |
The most definitive source I can refer you to is the "animate_movement var" entry in the reference.
I haven't used it yet, so I neither know how it works nor know how to work it.