A. How would one go about making a black row on the bottom of the screen? Using Nadrew's HUD demonstration, I understand how to make an object appear when New() is called, but I would have to make eleven black objects to complete the row. There must/should be an easier way to accomplish this effect.
B. Similar to Diablo, I would like to remove my Inventory statpanel altogether and place all items on-screen in the black row mentioned above. How would one make objects in src.contents appear on the screen at (example) "7,1" to "11,1", showing the player's maximum of five objects?
C. Last but not least, I'm almost ready to insert a life bar on the screen (guess where it's going :). Is this as limited as the statpanel life bar i've seen in many games that can only use one icon (32 pixels) to show their health in a percentage?
Thanks for reading all of this. I know this is much to ask, but any information on these three questions would be a great help.
Matic293
1
2
ID:177856
Jul 22 2002, 1:35 pm
|
|
In response to Lucas Gates
|
|
LoL, Right On
|
In response to Lucas Gates
|
|
Lucas Gates wrote:
Ok, when you near the event horizon, the fabric of space time slows, to the person watching, and here's why: at the event horizon, light doesn't move due to the gravity. it doesn't go foward of back, so it appears as if time has slown down. but when you cross it, the "tidal" effect comes into play. assuming that you didn't get ripped apart from the tidal effects, it has been theorized that in the singularity, all light bends space-time and a white hole appears in other space. however, this is just a theory, and there is no way of testing it, since the tidal effects kill anything crossing the event horizon. but let's assume it's just a standard one. one solar mass. prehaps you could, but that's for a later time in history. Mr. Gates, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this forum is now dumber for having read it. I award you no points, and may God have mercy on your soul. |
In response to Shun Di
|
|
hey! that was from billy madison!
|
In response to Matic293
|
|
Mr. Gates, Is Bill Gates Here <font size = 7><font color = pink>YIPPY!</font></font>
|
In response to Shun Di
|
|
no sally, no more apples
en francais: non sally, ta mere avec le soviet spaz singe i am bored rape him vegeta <<da>..asdkf;@@ |
In response to Lucas Gates
|
|
Both of you are wasting my time and byond space. If you're that bored, you and Shun Di should start a huge debate in the Babble forum about how DBZ consistently lowers the IQ of the average child, and what permanent damage may occur in the puberty stage.
Discuss. |
In response to Matic293
|
|
I was talking about the fabric of space-time and black holes. i think that you are mad cuz you dont' get it and i am a genius.
|
In response to Matic293
|
|
hey thats of billy madison i think:P
|
In response to Lucas Gates
|
|
i thought so...i was just watching that yesterday ;P
|
In response to Lucas Gates
|
|
Lucas Gates wrote:
I was talking about the fabric of space-time and black holes. i think that you are mad cuz you dont' get it and i am a genius. Your kidding, right? RaeKwon |
In response to Lucas Gates
|
|
Lucas Gates wrote:
I was talking about the fabric of space-time and black You'd be better off sticking to the topic - either help the guy, or post your nonsense on another board... DanTom does not need the space wasted with this... this is the Newbie section, not mindless babble section. Please pay attention to the forum guidelines... Matic: try contacting Nadrew to see how easy it would be to modify his code to achieve want you need... |
In response to digitalmouse
|
|
Yeah if you cant find help here then do what mouse said or look for a game with something similair to what you want and ask the creator of the game if he wouldnt mind sharing the code. :)
|
Alrighty, sorry about not getting to this until now, one simple way to implement this into my demo is:
obj |
In response to Nadrew
|
|
Nadrew wrote:
screen_loc = "1,1 to 11,1" I did not know that you accepted english-language parameters... |
In response to digitalmouse
|
|
digitalmouse wrote:
I did not know that you accepted english-language parameters... I don't, but screen_loc does. switch() can also accept it. |
In response to Nadrew
|
|
Nadrew wrote:
I don't, but screen_loc does. switch() can also accept it. cool! Learned something new... |
In response to digitalmouse
|
|
your meant to every day:)
|
In response to Lucas Gates
|
|
Repeat offender:
Rape is not a subject for humor, and inane ramblings are best suited to Babble, not for intruding on another person's thread. This is an official warning. |
1
2
<<lg>>