ID:177688
 
How do you make two different linked worlds share savefiles?
Drafonis wrote:
How do you make two different linked worlds share savefiles?

Use the same saving code on each. But also make sure that all of the mob's vars are identical. That's pretty much all there is to it. :)
In response to Malver
Export the savefile to the user's hd and import in the new world
Drafonis wrote:
How do you make two different linked worlds share savefiles?

I think what you're basically asking is how to make sure character files stay in sync between worlds--correct? Each world would have its own save for the turfs and objs, but the players would exist on all servers?

Basically what you have to do is use world.Export() and world.Import() to transfer the savefile to all the other servers after the player logs out.

Lummox JR