ID:177639
Aug 16 2002, 9:11 am
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How do I upload sound onto my game. I'm not looking for a code. Just want to know how to make a midi file appear in the list. Cause it alway goes to External for me...
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In response to Lummox JR
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On the left there is a list of stuff .dme, .dm, .dmi, and .dmp. I want to get a midi file over there.
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In response to Codesterz
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Codesterz wrote:
On the left there is a list of stuff .dme, .dm, .dmi, and .dmp. I want to get a midi file over there. I believe any sounds in your project directory will automatically appear there whether you use them in the game or not. Lummox JR |
In response to Lummox JR
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There going to external and then when I try to use the Midi it gives me this
loading Codesterz's Anime Chat.dme Music.dm:7:error:'outlaw5.mid':cannot find file Codesterz's Anime Chat.dmb - 1 error, 0 warnings (double-click on an error to jump to it) |
In response to Codesterz
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Codesterz wrote:
There going to external and then when I try to use the Midi it gives me this I don't know what you mean by "going to external", but if those files don't appear in your list it's because you don't have them in the same directory as your project. Lummox JR |
In response to Codesterz
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They have to be in the same directory as your game's enviroment file, LummoxJR said that already.
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In response to Lummox JR
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This may be a stupid comment, but I would like to point out that the sound file is to be made in another program. Dream Maker is not for making sounds or music for your game. That fact might not be apparent to someone who is new since everything else is made within Dream Maker.
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In response to ACWraith
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I'm trying to Import sound from another file.
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In response to Codesterz
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Codesterz wrote:
I'm trying to Import sound from another file. All you have to do is copy or move the MIDI file into your project directory, and it should be accessible. Lummox JR |
Not sure what you're saying here.
If you want to include a MIDI with your game, it's a simple matter of naming it somewhere in the program. As long as you used the single-quote format of 'music.mid' instead of the file() proc, DM will automatically recognize that file as being part of your game and will package it into the .zip when you build one.
Lummox JR