obj/Say
icon = 'say.png'
layer = MOB_LAYER + 1//appears above mobs
Click()
var/T = input("Say what?")as null|text//Works as a say verb
if(!T)//If there's no text
return//Stops the proc
else
world << "[usr]: [T]"
New(client/C)
screen_loc = "1,10,1"
C.screen+=src
By "function properly", I mean it doesn't show up.