I have my monsters on a wander system, but I dont know how to slow them down...heres the code
"
mob/New()
if(wander) walk_rand(src)
..()
"
I have that then in each monster code i put "wander = 1" it works but they go too fast! How can I slow it down!
ID:177025
![]() Nov 17 2002, 2:12 pm
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![]() Nov 17 2002, 2:14 pm
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By looking up walk_rand() in the reference.
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XzeroX wrote:
I have my monsters on a wander system, but I dont know how to slow them down...heres the code walk_rand() takes another argument for the delay between moves. You probably want to slow this down to 5-10 or so. Lummox JR |