Each time I try to register my 43 earthbound sprites, it doesnt show the icons. Like this:
1) I create the files and package them under resource files
2) I register my game under: DM library or resource for inclusion in other projects. And I fill the other stuff out and put it under RainZero.Rainzero inc (Channel)
Whats the problem here? Why wont the dmi files show up in the lib? The DM, DMB, and Environment File shows up.
ID:176814
Dec 7 2002, 7:51 am
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Dec 7 2002, 7:53 am
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What exactly do you mean by "It doesn't show the icons"?
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In response to Xstream Sage
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Meaning, the dmi files are not on the file menu on the dream maker when someone views it.
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In response to RainZero
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You have to include some sort of "demo.dm" that references all the .dmi files for them to be included in your project.
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In response to Nadrew
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Nadrew wrote:
You have to include some sort of "demo.dm" that references all the .dmi files for them to be included in your project. What does the name of a dm file have to do with this though? You mean I should make dm file called demo? I'll try it.. but it doesnt sound promising. |
In response to RainZero
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The name has nothing to do with it, you just need to actually use the icons for them to be included in the package.
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In response to Nadrew
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Heres what I did based on your suggestion. When i packaged, I put: All the dmi files under additional files, and demo files. But they still wont show up.
To make this a whole lot easier, can you just tell me what to do in steps? |
In response to RainZero
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Create a code file, name it anything you want.
In this code file do something like: mob Do that for all of your icons. Now package the files, leaving all of the "Additional files" and "Demo files" blank. This will force the impending clean compile to find the icons are being used, and include them in the resource file. This will also cause them to be packaged. |
In response to Xstream Sage
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Or, you could manual-zip the icons and code.
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