ID:176338
 
Is it posible for a turf to be dense from one side and from the other not? Take Pokemon for example (only an example) You were able to jump over down on those things ,that brown stuff (Right north of Pallet) but you couldn't go up. Is it possible to do that in BYOND?
It'd take some coding to do, not much though. I don't have any idea what procs you'd use, but you'd need to do something like this for your turf:

-When something is trying to enter the 'one-sided turf' check to see where they are coming from.
-If it's from the north, let them pass.
-Else, don't let them.

My guess on the procs would be Entered() and maybe find something that checks where the mob is/was before they tried to enter that turf.
In response to Mertek
Hah, thank you, that will definetly get me started, and anybody else please don't give me the anwser yet ;) I would like to figure it out by myself....well unless you know its impossible to do...
In response to SSChicken
Its possible, theres a demo or library on how to do something like this already if you have any trouble.
In response to Mertek
Wouldnt it be enter? Becuase Entered only checks after the mob has entered the turf.
In response to Jotdaniel
Yes, it would be Enter(), rather than Entered().
In response to Ghaleon
Damn, there goes my plan for glory...well might as well use it if it's already here....:(
In response to SSChicken
here's an idea, although it would probably be less efficient than....well, something else
you could check for the player's coordinates in relation to the turf. for example, if your x - 1 = turf x, and your y = turf y, they are able to go across it. i hope i explained that correctly :)