Hi! I know I've asked this before, and I'll ask it again. Can someone please help me with making ramps?
Okay...here's what I need:
I need ramps that are dense from 3 sides (preferrably using the Enter proc,) and when you hit the side that isn't dense, you go Northeast, East East East, Southeast. If you've seen Dracon's skating game, you'd know what I was talking about. If you need more info on what I need, just ask! This is very crucial to the game, so I need it quick. Thanks! CYA!
ID:176317
![]() Jan 25 2003, 10:59 am
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Tazor07 wrote:
turf/Ramp Enter() is the wrong proc to use here; Entered() is correct. Further, you should be putting in some kind of movement delay, and there has to be some way to keep the mob from moving while airborne. Lummox JR |
turf/Ramp
Enter(mob/M)
if(M.dir == NORTH) //You can change this to enter from a certian side
step(M,NORTHEAST)
step(M,EAST)
step(M,EAST)
step(M,EAST)
step(M,SOUTHEAST)
You might want to put a var that stops the person while your on the ramp, you might also want to put some sleep in there because the person will zoom through