ID:175098
 
is it possible to make a mob ride a hors, and get off of it too? how would this work? could some one tell me the process of making feature like that in a game? because im going to try to put it into Dynasty Warriors Online
Simply make a verb that changes the icon_state, then changes it back.
In response to SSChicken
but that wouldnt work
In response to Nave
i want it so that when you get off the horse the horse is still there
In response to Nave
Have an object called horse, and then, have a verb that overlays the horse on top of you.
In response to Nave
You can make an obj horse. Then when you get on the horse you change your icon_state and delete the horse. Then when you get off you can change your icon_state back to normal and make another horse obj.
In response to SSChicken
hmmmmmmmmmmmmmm im too sucky of a coder = (
In response to Nave
Eh, that sucks = (

[Edit] But if you need some minor help email me ^_^ [Edit]
In response to SSChicken
well im going to try it and then if it doesnt work ill post what i have or something( im feeling a lil confident)
In response to Nave
I think I can do it...lemme try:
obj
horse
verb
get_on()
src.icon_state='horse.dmi'
get_off()
src.icon_stat='mob.dmi'
new(obj/horse)


not sure if this would work, but it's just something from off the top of my head!
In response to Dragon of Ice
Dragon of Ice wrote:
> 
>
> obj
> horse
> verb
> get_on()
> src.icon_state='horse.dmi'
del(src)
> get_off()
> src.icon_stat='mob.dmi'
> new /obj/horse(usr.loc)
>


I changed it a little..