In response to Xaphan
yes, it's improperly indented. it should be right under the verb, and then indented once:

mob
admin
verb
Verb_Here()
set category = "Category"
In response to Airjoe
its kinda work just it keeps saying im doing it wrong and that proc does nto work and stuff

Music(S as sound)
world << sound(S,1)
set category = "Admin"

Stop_Music()
world << sound(null)
set category = "Admin"
In response to Xaphan
Please, people, USE THE [CENSORED] TAGS!!! < AND > WITH DM IN THE MIDDLE, IT'S NOT THAT [CENSORED] HARD!!!

try this:(note, I use dm tags!)

mob/admin/verb
music(S as sound)
set category = "admin"
world << sound(S,1)
stop_music()
set category = "admin"
world << sound(null)
//Or, if you want to do it the indent way...

mob
admin
verb
music(S as sound)
set category = "admin"
world << sound(S,1)
stop_music()
set category = "admin"
world << sound(null)


And, if you're still looking for a reboot library, I coded one soley for the perpous of reboot! And people said that it was useless!
Library
In response to Dragon of Ice
it worked yessssssss thank u dragon of ice thank u every for helping me out finaly i got me some gm commands yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyy




1 more thing dragon of ice if its not to much ask i want to make a item that when u pick it up and wear it the item wont come off and it gives them gm skills if ya could help me out it would be great thank u so much for the music code
In response to Xaphan
obj/gmitem
var/wearing = 0
if(!usr.wearing)//The ! is like if the usr is
//NOT wearing...usr.wearing would be 1, true,
//!usr.wearing is not...and src is the object, so we cant use that!
verb/wear()
usr.wearing = 1
usr << "You are now wearing the gm obj!"
usr << "You now have GM powers, and cannot take them off!"
usr.verbs += mob/admin/verb/reboot
usr.verbs += mob/admin/verb/music
//then continue doing this with your admin verbs!
In response to Airjoe
Airjoe, let my demon-ness sink into you! *Cold, High, Cruel, Laugh* :=P

WE ALL WILL BE DEMONS ONE DAY!!!
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