ID:174787
 
i dont know how to make it so your guy cant walk though walls and how would you make it so a towns person will walk around?
i am so sorry for asking so many simple questions
turf/wall
density = 1
In response to Dragon of Ice
Or you can do this (Just in case the mob's density is set to 0)

turf
chicken
Enter()
return 0
For the towns person:
mob/townsperson//mob
icon='icon.dmi'//icon
icon_state="Insert here"//state
verb/Town()
set src in oview(1)
usr<<"Towns person: Hello my name is [src.name]"
New()//when its created
..()//call parent
src.Wonder()//call wonder

mob/proc/Wonder()//Wonder proc
step_rand(src)//step randomly
sleep(rand(50,100))//sleep randomly, between five seconds and ten
spawn(1) src.Wonder()//call the Wonder proc again


There the NPc should walk around randomly and you can talk to it :)
In response to Wanabe
thank you all!!!
In response to SSChicken
If their density was 0 then you'd WANT them to be able to walk through walls, most likely.