In response to Airjoe
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At age 15, you're VERY limited to jobs. Here in Florida (where I live anyhow) it is VERY hard for someone who's never had a job before to get one, mainly because they give that same old line..."But, you don't have enough working experience". I'm like, ya...thanks jerk. Can't exactly get any experience without having A job first, now can we!? By the way, that was just an example, because I'm still mad about not being hired at Circuit City, but they go and hire someone else who's less qualified (it's one of the managers daughters).
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In response to Airjoe
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You forgot to read on :P I live on a main road! I cannot actually get anywhere without walking at least 4 miles to the nearest shop!
~GokuSS4Neo~ |
In response to Gokuss4neo
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Ok how long would you pay for a online game?
Do you think it would have to be updated regulary with new content? |
In response to Deadron
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You forget one thing, your not paying to keep the servers running, your paying to play the game.
If the game isnt worth a $10 per month, but the server is I wont pay the $10 per month. Sure, your paying to use their resources to play, but thats not the way the average player sees it. They wont be outraged over a $5 server fee on their bill, but they still count it as part of the "is this game worth $5". |
In response to DarkView
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DarkView wrote:
You forget one thing, your not paying to keep the servers running, your paying to play the game. Much of my point is that people don't think a game they are willing to play for several hours every day sometimes for months on end is worth as much as a single can of Coke or a meal at McDonalds or a movie. This makes no sense. |
In response to Deadron
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The thing is that it's convenient. They can just take their 5$ and give it to someone who will give them popcorn. To get it into a form like paypal would require much more work. Also, parents are usually scared to death of their kids dealing with money on the internet. Also, the 5$/month isn't nearly as nice as 5$(or more) for life.
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In response to Deadron
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Well, if they are willing to play the game a lot, then they'd probably be willing to pay. On BYOND, that encounters two problems. Much of the community is young and their parents don't like them dealing with money online. The second problem is finding a game on BYOND that is worth $1. I haven't been able to find one, and if I did find a game that I like that charged $1 (and I was in a really cheap mood) I'd make the game myself. Even if I didn't finish, making the game would keep me entertained longer than playing the original game probably would.
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In response to OneFishDown
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OneFishDown wrote:
...if I did find a game that I like that charged $1 (and I was in a really cheap mood) I'd make the game myself. Even if I didn't finish, making the game would keep me entertained longer than playing the original game probably would. That brings up another point, at least for developers. They aren't usually willing to pay for anything unless it goes beyond what they could do on their own. Maybe you should ask more people who can't program in DM what they'd be willing to pay for. For me that generally requires any of three things. 1) The game uses techniques that I simply haven't a clue how to duplicate. Incursion for example. 2) Its so large that I wouldn't be willing to duplicate it just because there's so much to duplicate. HRH for example. 3) The graphics are just more than I could ever hope to match. |
I'd pay $1-$2 a month for a quality MORPG on BYOND. Let's face it, they're MORPGs, not MMORPGs. The limit on objects, lists, etc, would quickly put a dampener on a quality RPG with more than about a hundred players (ballpark figure).
The current MORPG I'm working on will have an open beta test session to get the kinks out and give everyone a taste, and then probably go to $1.00 a month, with pre-pay options. For example: $1/month, $2/3month, $4/6 months, $8 for a year. That way you save money by purchasing more time in advance. I don't know about the rest of you, but I'm more likely to drop 6-8 bucks a year as opposed to $1 a month. Of course, that's just me :) |
In response to sapphiremagus
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sapphiremagus wrote:
I'd pay $1-$2 a month for a quality MORPG on BYOND. Let's face it, they're MORPGs, not MMORPGs. The limit on objects, lists, etc, would quickly put a dampener on a quality RPG with more than about a hundred players (ballpark figure). If you understand had to Import and Export stuff from different servers, you could create a MMORPG with BYOND using a basic setup and having different sections of the world on different servers. You just need a lot of servers, and need to make sure they're all up at the same time. So I hear, anyway. But since we all doubt anyone on BYOND has a setup like that (its the sort of thing a company would have, not a hobby-programmer), MORPGs are fine, too. :o) |
In response to OneFishDown
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OneFishDown wrote:
Well, if they are willing to play the game a lot, then they'd probably be willing to pay. On BYOND, that encounters two problems. Much of the community is young and their parents don't like them dealing with money online. The second problem is finding a game on BYOND that is worth $1. I haven't been able to find one, and if I did find a game that I like that charged $1 (and I was in a really cheap mood) I'd make the game myself. Even if I didn't finish, making the game would keep me entertained longer than playing the original game probably would. Not a single game worth $1? |
In response to Deadron
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Deadron wrote:
Not a single game worth $1? Keep in mind that there's an entire internet full of quality free stuff to compete with. |
In response to Foomer
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Foomer wrote:
Deadron wrote: Which doesn't answer the question of whether it's worth $1. I mean, we're talking a few swallows of Coke here. |
In response to Deadron
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Deadron wrote:
Not a single game worth $1? Nope. That is partly because I am cheap, but also because I can go to the store and pay $40 for a game that's infinitely better (I could play StarCraft until the day I die, I rarely play a BYOND game for more than 15 minutes). There is always an alternative that is better than a BYOND game in some way (cost or quality-wise). |
In response to OneFishDown
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Would the MORPG have to have a forum and website and such so you can check it out for new content and what not.
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In response to OneFishDown
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OneFishDown wrote:
Deadron wrote: Again this doesn't mean no BYOND games are worth even $1. There's pretty much always an alternative to games you pay $50 for too, which doesn't mean those games aren't worth paying for. People have paid much money, for example, for games like Shapeshifter. I think it's safe to say Shapeshifter is worth $1. |
In response to Deadron
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MLAAS is evidently worth the price to a lot of people, as is Proelium. Its also possible that the people they play with as much as the games themselves that make it worth the value to some people. They don't want to be left out if all their friends are subscribed.
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In response to Foomer
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Mostly, people do not understand this process, I have limited ideas on it as well, I was working on a "cluster" System back in the day, what it did was create clusters of players playing in the same world, every host would deal with 10 or so players in their world, and then each world would talk to the other worlds every half a second, and figure out what is going on. Player interactions are handled very poorly, however. BYOND is not geared to do this, and it is not too effective. after all, I had little success with this idea, but if someone figured out how to do it easily, cheaply, and quickly (don't forget sneakily!), could enjoy a game made of this.
And DarkWolf(whatever yo name is?), don't get too caught up in the idea that BYOND will make you money. It CAN, but it probably won't I don't mean to insult you, but most people on BYOND have LIMITED programming knowledge, even I do, but my knowledge is transferrable. WHOO! anyway, good luck with your project, but people will not enjoy a game unless it is enjoyable. It sounds dumb, but most games on BYOND are based around the idea that leveling up is "roleplay" as a matter of fact, I have an announcement to make on creations... dododo.. |
In response to Deadron
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Deadron wrote:
People have paid much money, for example, for games like Shapeshifter. I think it's safe to say Shapeshifter is worth $1. Sure, its safe for you to state your opinion, I think. If I paid $1 for a game I'd expect it to be at least 1/40th as much fun as a $40 game, and I don't think that any BYOND game is worth $1. |
That's what public transportation is for.