Is there a way to put, on an object: If it moves, do e.t.c.
Like the Bump() command, how do you test IF it is moving, without telling it TO move?
I know I haven't given my attempts, or looked at a Move Demo, because I thought there would just be one simple line like Bump()
If there isn't, please tell me and I will search through all the Demo's for the actual method.
~GokuSS4Neo~
ID:174293
Sep 2 2003, 2:18 am
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In response to Airjoe
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I have looked up Move(), but that appears to only be used for moving the person, instead of seeing if the person is moving!
~GokuSS4Neo~ |
In response to Gokuss4neo
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Move() does not move the mob. The Move() proc is called whenever the mob moves.
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In response to Airjoe
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Oops!!! My mistake! Very sorry for wasting your time!
Thank you! ~GokuSS4Neo~ |
When you speak of moving, do you mean automatically like when using walk()? That seemed to be what you were getting at but I'm not sure.
Lummox JR |
In response to Lummox JR
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Yeh, I mean when the object does ANY moving.
My code for it is the same as the code for my other post, but I'll put it in here as well! obj ~GokuSS4Neo~ |
<-Airjoe->
* See raekwon? I said haven't not havn't =P