In my game, I want the players to be able to have more than one char. I use the deadron characterhandling for saving and stuff, so I set client/base_num_characters_allowed = 2, but since it doesn't ask for names but just uses their byind keys, it replaces the other saves....
How do i get it to ask for their names when they create a new char?
(I'm getting better at this no caps thing)
ID:174265
Sep 6 2003, 12:09 pm
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In response to Blades
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I DiD!!!!!
I Used Deadron Character Handling!!!! but how do i get it to ask for the name of the new char?!?!?!?!?!?!?!?!?!?!?!?!?!?! |
DarkCampainger wrote:
In my game, I want the players to be able to have more than one char. I use the deadron characterhandling for saving and stuff, so I set client/base_num_characters_allowed = 2, but since it doesn't ask for names but just uses their byind keys, it replaces the other saves.... I just checked the latest CharacterHandling demo to be sure, and it does indeed let you set the name. Try updating to the latest and looking at the demo code. |
just copy a demo