"Get help with making your program do what you want."
I suppose this is the right forum. At any rate, I'd like to teach my program to e-mail me. I don't care how we do it, as long as it 1) doesn't require user confirmation, and 2) can't be seen unless explicitly output. I am going to establish a database of cash/purchases in Hood, since client-side saving has been all but reliable for me. This way I can seperate the liars from the victims, and restore cash/upgrades appropriately.
And yes, I know I could achieve this through SendPage with the e-mail option, but that requires user confirmation and the page can be seen. I will also use this database to check for host abuse in the form of booting/banning/team-switching to win the game. I'm tricky like that.
~Polatrite~
ID:173325
![]() Jan 19 2004, 7:32 am
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![]() Jan 19 2004, 12:09 pm
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One, I believe that Dantom's hublib offers that functionality, although you would need to have the game hosted from a specifed address all the time(ie, a permanent server) for that to work. Your best bet would probably be to shell() out a command to some program that will do that(like a cgi script). Also, due to the lack of code, this belongs in Newbie Central.
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The cheapest way would be to use world.Export() to send the data to a CGI script on the web somewhere, then have the CGI script email you. I can whip up some PHP to do this for you and host it if you like; email me and we can work something out.
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I'll do that, Crispy.
And in response to Jon88, I will again state the title of the code problems forum. "Get help with making your program do what you want." Somebody needs to properly clarify the forum descriptions. |
First off, it's Hood. Secondly, I'm wondering another thing.
Would it be simpler just to have it automatically post on a forum for me, or something like that? |