I dont know if this is a code problem or what, but i put it here.
i dont understand what these lines of code do
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",-1,0)
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",0,1)
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",1,0)
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",0,-1)
i think i know what they do, but i need clarification. I also dont know how to make it so when you are moving north only one runs, and south another, and west another and east the last 1
I hope that this has made sense and that you could help soon!
ID:172201
Jun 16 2004, 2:47 pm
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Jun 17 2004, 6:34 am
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If you don't understand that move_AddFOBJ function why are you using it? If you don't understand it, I am going to assume you found it in a demo or lib somewhere. If it is a demo and is any good then it should have documentation, read that. That aside, what are you trying to do with it?
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In response to Loduwijk
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ok
im trying to make a 2 tile chariot when the player goes up, i want the back part to be below the front when the player goes down, i want the back part to be above the front ect.ect.ect. |