ID:172201
 
I dont know if this is a code problem or what, but i put it here.
i dont understand what these lines of code do
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",-1,0)
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",0,1)
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",1,0)
move_AddFOBJ(icon('Chariot.dmi',,icon_state="chariot"),"char iot",0,-1)

i think i know what they do, but i need clarification. I also dont know how to make it so when you are moving north only one runs, and south another, and west another and east the last 1

I hope that this has made sense and that you could help soon!
If you don't understand that move_AddFOBJ function why are you using it? If you don't understand it, I am going to assume you found it in a demo or lib somewhere. If it is a demo and is any good then it should have documentation, read that. That aside, what are you trying to do with it?
In response to Loduwijk
ok
im trying to make a 2 tile chariot
when the player goes up, i want the back part to be below the front
when the player goes down, i want the back part to be above the front
ect.ect.ect.