ID:171871
 
can someone tell me how i can get IT in my game?
plz?
what is "IT"?
In response to Airjoe
instant transmisson from dragon ball z
Pack16 wrote:
can someone tell me how i can get IT in my game?
plz?

Information Technology? The tag game? The feeling that this game is really something great? Or something else? Please be more specific.


/Gazoot
In response to Pack16
There are hundreds of ways of doing that even, still need to say how you would like it to be.
In response to Pack16
Pack16 wrote:
instant transmisson from dragon ball z

I hope this page will clarify things:

http://bwicki.byond.com/ByondBwicki.dmb?TheCode
In response to SSJ2GohanDBGT
the way when you select the skill and a window pops up and you select were you want to go and when you select somewere it takes you right to that place
In response to Gazoot
well this is my code i got some of it from a demo"

mob/var
dball = 0
pl = 10
str = 2
def = 1
money = 500
mob/icon = 'player.dmi'
mob/Logout()
del(src)
mob
Stat()
statpanel("Stat")
stat(src) //
stat("Powerlevel",src.pl)
stat("Strength",src.str)
stat("Defence",src.def)
stat("Money",src.money)
stat("Dragonballs",src.dball)
statpanel("Inventory",src.contents)
statpanel("skills",scr.skills)
turf/grass
icon = 'dball.dmi'
icon_state = "grass"
world/turf = /turf/grass
obj/dragonball
icon = 'dball.dmi'
verb
Pickup()
set src in oview(1)
usr << "You pick up [src.name]"
usr.dball += 1
Move(usr)
usr.dballcheck()
Drop()
usr << "You drop up [src.name]"
usr.dball -= 1 //
src.loc = locate(usr.x,usr.y+1,usr.z)
if(usr.dball < 7) //
if(hascall(usr,"Summon Dragon"))
usr:verbs -= /mob/addverb/verb/summondragon
dball1
name = "Dragonball #1"
icon_state = "db1"
dball2
name = "Dragonball #2"
icon_state = "db2"
dball3
name = "Dragonball #3"
icon_state = "db3"
dball4
name = "Dragonball #4"
icon_state = "db4"
dball5
name = "Dragonball #5"
icon_state = "db5"
dball6
name = "Dragonball #6"
icon_state = "db6"
dball7
name = "Dragonball #7"
icon_state = "db7"



mob/proc
dballcheck()
if(usr.dball >= 7)
if(hascall(usr,"Summon Dragon")) that verb
return

usr.verbs += /mob/addverb/verb/summondragon
usr << "You have all the dragonballs. You may now summon the dragon"


return //dont do anything
deldballs() //del the dball proc
for(var/obj/dragonball/O in usr.contents)
if(O)
del(O)

verb
summondragon()
set name = "Summon Dragon"
set category = "Dragon"
if(usr.dball >= 7)
switch(input("What would you like to wish for?") in list("Power","Money" /*you can add more stuff to here.be sure to put them in ""*/))
if("Power")

usr.pl += 1000000
usr.str += 10000
usr.def += 10000

usr << "You wish has been granted"
usr.dball -= 7 /
usr:verbs -= /mob/addverb/verb/summondragon
usr.deldballs()
if("Money")

usr.money += 100000000000000
usr << "You wish has been granted"
usr.dball -= 7
usr:verbs -= /mob/addverb/verb/summondragon
usr.deldballs()
if("IT")

usr.skills += IT
usr << "You wish has been granted"
usr.dball -= 7
usr:verbs -= /mob/addverb/verb/summondragon
usr.deldballs()

usr << "You do not have the dragonballs"

In response to Pack16
That's an extremely crappy demo. You really, really need to trash it.
In response to Garthor
ty but ill edit it.
In response to Pack16
No. Seriously. It MAJORLY misuses usr. More likely you'll just make it worse.
From reading this forum, I believe the correct question would be something more like this,

"Could someone please tell me how I can teleport one mob to another mob?"
In response to Roara
Or "How could I make an atom move from one location to another location instantly?".
In response to Garthor
k ill scrap it
In response to Pack16
mob/verb/IT()
set name = "Instant Transmission"
var/tx = input("What X co-ordinate?") as num
var/ty = input("What Y co-ordinate) as num
usr.loc = locate(tx,ty,usr.z)

Very basic, very buggy. Also exactly what you asked for.
In response to SSJ2GohanDBGT
SSJ2GohanDBGT wrote:
Very basic, very buggy. Also exactly what you asked for.

Can't you just help the guy out? o.o Just cuz he is not ultra-specific doesn't mean you should give him a piece of scrap metal.

Here is a code I made:

    IT(M as mob in world)
set name = "Instant_Transmission" //Name it Instant Transmission so it will look cooler XD Note: The _ is going to change into a space
set category = "Skills" // Change this to whatever category you like
if(M != src) // So you can't teleport to yourself
src.x = M:x //Go to the same "x" coordinate as the mob you want to teleport to
src.y = M:y+1 //Go to the same "y" coordinate as the mob you want to teleport to but 1 space up so you won't stand directly on top of them like in SOME games do... why up? So you can attack the person as soon as you teleport to the person you want to teleport to XD
src.z = M:z //Go to the same "z" coordinate as the mob you want to teleport to
src.dir = SOUTH // Face the down when you teleport to the person
M << "[src.name] appears behind you!!!" //Change this to wutever ya want ^_^
In response to Teal687
It's not our job to guess exactly what he wants and put write it! He asks for something, we try to write something just like he said, end and over. Since when did people have to have the trouble of guessing what one wanted? If anything, the person who wants help should go the extra mile to explaining what he wants, instead of the helper going the extra mile to guess.
In response to JohnReaper
Yes, not to mention you generally are not supposed to ask for code. I gave him something to work with, so he could use HIS brain and add on to it. If he doesn't know how to do something this easy, he should learn.. maybe with a little help from people here as justly demonstrated =)
In response to SSJ2GohanDBGT
ty for the help but earlyer in the post i explaned what i wannted
In response to Pack16
Pack16 wrote:
ty for the help but earlyer in the post i explaned what i wannted

Ah you are well on the way to success, but perhaps not success at what you are hoping for. There is some information that will help you here:

http://www.byondscape.com/ascape.dmb/Deadron.2002-0112/
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