When I create a new /turf/Whatever on a map, it makes the background black. This is my code for it
mob/verb/Chair()
set category = "Build"
var/X = new /turf/chair(usr.loc)
X = X //It wouldn't let me do nothing \
with var/X and I'm too lazy to make up \
something else
I suppose I could make them all into /obj...but still is there a way to have two turfs in the same place? it works if I do it on the mapper but once the world has started and I use the Build verbs it leaves that black behind it :(
I'll try some things...oh well
ID:147228
Aug 2 2004, 5:57 pm
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In response to DeathAwaitsU
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I dunno if this topic is supposed to be here or NC...I can see how it could belong in either place...Someone just move it if it shouldn't be here
Couldn't I just edit the layer var and move up the mobs one? or do I have no clue what I'm talking about? I'll just make them all /obj if I can't figure it out. It's not that hard I guess I'm just lazy :-( btw nobody told me about that DM box thing lol |
In response to Cowdude
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ur not stating wot the problem with my code is...
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In response to DeathAwaitsU
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it didn't do anything differant than before (after re-reading my post I see that I did forget to do that =/)
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In response to Cowdude
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then i doubt its a problem with create chair, does the game work without the verb?
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In response to DeathAwaitsU
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no it makes the chair, I mean it deletes the turf under it when it moves the chair to usr's location. I just wondered if there was a way to have it not delete the turf without making them to /obj, but I'll just do that because half of my verbs are creating /obj anyway and they work fine
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In response to Cowdude
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oh if thats ur problem then no, there isnt a way of using a turf in that situation.
what you could try and do is add the turf's icon as an overlay to the place u want it created on, but u're better off going with an obj. |
In response to DeathAwaitsU
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ah okay I'll just use /obj and I'll have to use something fancy when I go to making items you can pick up and stuff
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In response to Cowdude
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use Goku72's demo on items, or edit his to make a better more suitable one.
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In response to Cowdude
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nah I know what I have to do I just need to make it so they can only pick up things in the /obj/items category. that, or have a "pickupable" var. Oh well
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The problem with ur code is...
And please use dm tags when showing code
to do so just do this:
(dm) - this start the dm box
(/dm) - this ends the dm box
but change () to <>
By the way, i think this belongs in the newbie central.