ID:187865
 
What you talking about half life for, when halo 2 will shatter it to peices. this game is gonna be the best!!
Steem wrote:
What you talking about half life for, when halo 2 will shatter it to peices. this game is gonna be the best!!


Actually.. i plan on Halo II loosing to Half Life II in my mind not in stores. Dont get me wrong im a huge halo fan but the intensity from half life II trailers show me that i want to play a scifi game such as that with giant spiders and mass chaos. Halo's a nice game but sometimes it gets repetitive seeing the same room over and over however i intend to buy both games.

--Goz
In response to Goz
half life 2 pwns you.
In response to Goz
I believe they're in a different ball park.

Console games are much more limited than computer games, so I don't think you can necessarily compair unless halo 2 launches for pc with the capabilities of pc in mind.
In response to Jon Snow
Jon Snow wrote:
I believe they're in a different ball park.

Console games are much more limited than computer games, so I don't think you can necessarily compair unless halo 2 launches for pc with the capabilities of pc in mind.

Halo II is launching for the pc.
Steem wrote:
What you talking about half life for, when halo 2 will shatter it to peices. this game is gonna be the best!!

I only played Halo on the PC, where it was a minor game, a big letdown, often broken, and so uninteresting I barely remember it. The single-player game, anyway...I hear multiplayer was more fun.

The computer game magazines I read say it was much better on the console, and somehow the fun didn't come across on the PC.
In response to Deadron
One of the things that made halo a great game was the co-op, you cant do that on the computer. Another thing was the deep storyline, you dont see that in most fps games.
In response to SuperAntx
SuperAntx wrote:
One of the things that made halo a great game was the co-op, you cant do that on the computer. Another thing was the deep storyline, you dont see that in most fps games.

If most FPS games have *less* story than Halo no wonder I play so few FPSs. It was pretty thin...certainly no comparison to Half-Life or System Shock 2.
Halo 2 is gonna be the best! I loved the first Halo on the Xbox and I haven't really played the PC version of it much. The coop mode was fun and doing system link was fun to do. You, a bunch of friends, 4 Xbox's, and 4 TV's in different rooms but still pretty close together. This can be really fun. It took me a while to beat Halo in Legendary and I can't wait to do it in the 2nd.
Listen to this. When I rented Halo for the X-Box, I was extremely disappointed in what I heard about it, I guess I kind-of got my hopes up, but I still personally think that "Perfect Dark" still reigns the FPS aspect ... maybe its all 'cause all of those good, good times ... *sheds a tear*.

Anywho, Halo is 'nuthin but an overhyped festival with the Microsoft logo on it ... Bill Gates can rot in hell! Personally, I'm rooting for the "muchly unappreciated underdog", "Halflife 2".
In response to Deadron
Deadron wrote, "The computer game magazines I read say it was much better on the console, and somehow the fun didn't come across on the PC."

That's because it's all the XboX has going for it. The only reason people thought it was fun is because there wasn't much else. Once it got onto the computer people must have relised that there are much better online FPS, even though they are all pretty much the same.
In response to Asguard
Anywho, Halo is 'nuthin but an overhyped festival with the Microsoft logo on it ... Bill Gates can rot in hell! Personally, I'm rooting for the "muchly unappreciated underdog", "Halflife 2".

Uh Halflife 2 is no where near being an underdog and is probably on the other end of the spectrum being overy-hyped. Have you got so far into the mentality that popular games must suck to the point of pretending popular games that you like are actually underdogs? Either that or you hang around largely biased communities of people like at the gamefaqs forum. Considering the number of people that still play Halflife and its mods I'm quite sure there is quite the large crowd eargrly waiting for its release.
In response to SuperAntx
Halo, a deep storyline? Um, no.

It has more story than, say, Quake 3 Arena, but that's not exactly hard; Quake 3 doesn't HAVE a story.

Sure, a lot of FPS games don't have much story either; like Quake 3, they're focused on the gameplay rather than a narrative. Which is fine. But saying Halo has a deep storyline just because it has one and they don't is a bit rich.

If you want storyline (or gameplay for that matter), play Thief 3. It's almost certainly a better game than Halo 2 could ever hope to be, and it's already out!

I played some of Halo's singleplayer on the PC for a while, until I was utterly bored by the repetitiveness of it, and the slowness, and the slow (and frequent) map loading, and the vague console-ish controls that seemed to float all over the place (which are fine on a console, but not on PC).

Multiplayer is better, but only because it's multiplayer. There are much better multiplayer games. Besides, it was incredibly unbalanced. He who gets to a good sniping position first and has a good aim wins.
In response to Crispy
Crispy wrote:
Halo, a deep storyline? Um, no.
Halo does have a deep storyline, and as you can see they are sticking close to it in halo2.

It has more story than, say, Quake 3 Arena, but that's not exactly hard; Quake 3 doesn't HAVE a story.
Sure, a lot of FPS games don't have much story either; like Quake 3, they're focused on the gameplay rather than a narrative. Which is fine. But saying Halo has a deep storyline just because it has one and they don't(yeah they do, it seems you got bored and quit playing, thats like reading the first page of a book and saying it has no storyline) is a bit rich.
If you want storyline (or gameplay for that matter), play Thief 3.(thats first person, but its no shooter, its ment for everquest geeks) It's almost certainly a better game than Halo 2 could ever hope to be, and it's already out!

I played some of Halo's singleplayer on the PC for a while, until I was utterly bored by the repetitiveness of it,
you shouldnt be playing fps games then, and how is walking around in the shadows less repetitive?

and the slowness, and the slow (and frequent) map loading
Thats because of a slow computer, the only time a map loads is before you play a level, how is that frequent?

and the vague console-ish controls that seemed to float all over the place (which are fine on a console, but not on PC).
Those are standard fps pc controls.

Multiplayer is better, but only because it's multiplayer. There are much better multiplayer games. Besides, it was incredibly unbalanced. He who gets to a good sniping position first and has a good aim wins.
Yeah, thats just for people who get "bored" with halo, if you were any good you would know the shots are coming from where the vapor trails start, all ya need to do then is kill em, easy. Unbalanced? Seriously explain that, every weapon has its ups and downs.
In response to SuperAntx
SuperAntx wrote:
(yeah they do, it seems you got bored and quit playing, thats like reading the first page of a book and saying it has no storyline)

I can't speak for Crispy, but I played all the way through, and it had approximately 1/100th the story content of System Shock 2, and maybe 1/3 the story of Half-Life.

To be honest, it didn't really have much more story than "shoot a bunch of stuff to get off Ringworld...I mean, Halo".

System Shock 2, on the other hand, had the diaries of dead people left all over, which contained a lot of story and communicated character and constantly gave you something to do. Plus it had a computer that was interacting with you throughout, some freaky dream-like stuff, constant mini-goals on your way to the end-goal, actual scary points, etc.

Half-Life had characters who really interacted with you throughout. To be honest it didn't have all that much story either, but certainly a better handling of what story it had than Halo.

Halo tries to have some character interaction with the annoying marines. Mostly that was broken stuff though...I got stuck when I first got in the spaceship because the marines didn't die just right, so the script got broken and I couldn't proceed. The script got broken frequently for me, as it happened. Often savepoints would fail to work, making me redo parts of the game I wasn't supposed to have to redo.

Anyway, what would you characterize of the Halo story that was deeper than "get off Ringworld, I mean Halo, before it blows up?" Whatever story was there was thin enough that I've totally forgotten it.

One thing I have to say is I'm sick and tired of games with zombies. Unfortunately, all three of the games mentioned here had them, and they are just tired tired tired.
In response to Jermman
HALO pwns all second i would say unreal tournemnt..and i'm reordering halo cuz mine broke so i'll get halo to prob 3-4 weeks after it is out....if it is there x.x..but yeah between that and the time i'm on halo(byond version) blah 'im having fun with jsut halo 1!
In response to Goz
Most of the people waiting for "Half-life 2" are really waiting for the Counter-Strike mod "Counter-Strike Source" that is coming off of it. If you haven't seen the video for CS Source you should, I thought it looked pretty good and CS rarely seems like a fun game to me.
In response to Deadron
The ultimate story of halo wraped in a bow.
You are a spartan, the place where they kept you was attacked so they sent ya off on a ship to evade the covenant. The ship shot off into space and hope the covenant wont find earth and thats when you find halo. Covenant ships are a lot faster so when they saw the hole you tore through space while traveling they passed you and hid their ship behind the planet that was there. When you guys stop they surprise attack you, because the humans were unprepared for the attack they lose badly. They unfreeze you and put cortana into your ai, wouldnt want the covenant to find out everything about humans would ya? Then everyone who can go on escape pods to halo, its closest.
You have to regroup with the humans and fight to survive. While on halo the covenate unlocked the flood (you may call them zombies but no they arnt dead, they are kinda like zerg) The monitor needs your help in activating halo to get rid of the flood. After you get the index and are about to plug it in, cortana tells you that the only way to wipe out the flood is to kill their food (aka kill every lifeform in the galaxy, she found this out by scaning the index while you had it)
Now not only do you have to get your ass off of halo you have to blow it up so everything dosnt get killed by halo. You end up doing this by blowing up the ship you were on (it was set to crash on halo) You go and try to save keyes but hes a goner, then you escape from the covenate ship on a banshee and get back to the ship you started the game on. Most humans on halo are probably dead already and the covenate ship is in no condidtion to go anywhere thanks to the flood so there wont be that big of a loss by blowing up halo. After you [expletive deleted] up your ship you fly off before it explodes. The end

I just wrote that off the top of my head and I havent played singleplayer for a few months. And this is just a short summary, how exacly does "system shock2"(ive never heard of it so nobody probably liked it) and halflife have a better/deeper storyline? I own halflife, putting it and halo side-by-side makes it look like a joke.
Because the first Halo was absolutely nothing special, whereas the first Half-Life was? Everyone sees Halo as such a great game because it was a good FPS on a console, even though consoles are entirely NOT suited to that sort of game. Halo is rather poor for a first-person shooter, but pretty good for a first-person shooter on a console.
In response to SuperAntx
The only reason you might not have heard of System Shock 2 was because it wasn't hyped nearly as much as Half-Life and most people didn't try it. It's easily the best FPS-style game I've ever played because it's so different from conventional FPSs, and you should try it before you say it sucks because it is a lot better than your mindless strafe-and-shoot FPS.

While Halo might have had a backstory, the story really didn't affect what was going on--most of it was just run around and shoot everything until you win. System Shock 2 had a story that actually affected the gameplay, and you couldn't remove the story without severely screwing up the game. You could take the story out of Halo and it would more or less be the same game. That's how Halo has an insignificant story.

As for Half-Life, I haven't played it nor do I know much about it, so I won't talk about it.

Thief 3 is as much for Everquest nerds as Halo is for your average CounterStrike-playing retarded monkey.
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