Flag
icon='icon.dmi'
icon_state="fl"
Bump(usr/Flag)
for(var/mob/M in world)
world<<"[M.key] found the flag!"
M.loc=locate(5,5,1)
M.frozen=1
Why does'nt it recognize M?
Also if I made a var so after M.frozen=1 it made lets say teleport=1 and in my login I put if teleport=1 for(var/mob/M in world) M.loc=locate(blah,blah,blah)...Will this work or is there a better way?Basically so if I teleported every1 in the worl to my maze lvl everyone else that joins after that will be at the maze to.And after some1 touched the flag everyone after that goes into the normal area.