ID:171265
![]() Oct 19 2004, 11:03 am
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is there a var that i could add that applys to everything? mobs turf and obj and a way to minus it from everything
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If I understand what you're saying, you want a variable which would be the same for every single type, or that is what I heard from you at least.
If you want that, you should use global variables. When one mob's global variable changes, all of the mob's global variable changes. mob If asdf were to change for one mob, all mob's "asdf" variable would change. ~~> Dragon Lord |
Strawgate wrote:
but i want it so if it changes for me it changes for EVERYONE Read Dragon Lord's post again. |
Unknown Person wrote:
If I understand what you're saying, you want a variable which would be the same for every single type, or that is what I heard from you at least. There's no such thing as "a mob's global var", because a global var doesn't belong to any mob at all. mob That could work I guess, but much better would be this:
var/asdf
Lummox JR |
If you define a var for /atom, then it will apply to all objs, mobs, turfs, and areas.
Lummox JR