ID:135177
 
I was wondering...since bitmap is a HUGE waste of space, howcome byond uses that format?
Lilcloudy1 wrote:
I was wondering...since bitmap is a HUGE waste of space, howcome byond uses that format?

It also uses .png files. People are advised to use those instead of .bmp's.

Lummox JR
In response to Lummox JR
It also uses .png files. People are advised to use those instead of .bmp's.

Paint just needs to be able to save in that format so I don't need a seperate program to convert them.
In response to Theodis
Theodis wrote:
It also uses .png files. People are advised to use those instead of .bmp's.

Paint just needs to be able to save in that format so I don't need a seperate program to convert them.

Ick. Why are you using Paint for editing in the first place? It's one of the most hideous pieces of software bundled with Windows.

Lummox JR
In response to Lummox JR
Ick. Why are you using Paint for editing in the first place? It's one of the most hideous pieces of software bundled with Windows.

You answered your question :). I generally don't do artwork and when I do it's just simple programmer art placeholders so I don't really need anything fancy or cumbersome.
In response to Theodis
png I didnt know that. I dont even know what that format is. Paint is a horrable program, but its all we no-cash photoshop dreamers must use...[sigh]
In response to Lilcloudy1
Lilcloudy1 wrote:
png I didnt know that. I dont even know what that format is. Paint is a horrable program, but its all we no-cash photoshop dreamers must use...[sigh]

Well, there's always The GIMP. It's a freeware substitute for Photoshop. It has a confusing interface, but it's powerful enough to do most of what photoshop can.
In response to Theodis
Theodis wrote:
Ick. Why are you using Paint for editing in the first place? It's one of the most hideous pieces of software bundled with Windows.

You answered your question :). I generally don't do artwork and when I do it's just simple programmer art placeholders so I don't really need anything fancy or cumbersome.

If you don't need fancy or cumbersome, try to get ahold of an old version of Paint Shop Pro. I find 4.1 is more than suitable for most of my editing needs, and it doesn't expire. (It times itself, but it doesn't stop working. The only problem I've had with it is a toolbar bug in which sometimes they vanish on you, so I keep a .reg file with the toolbar states on hand. If it ever screws up, I delete those registry keys and run the .reg file to fix it.)

For anything sufficiently artsy I can use a newer version of PSP, or the GIMP. I understand there's a new version of the GIMP which doesn't suck nearly as much, plus recently someone posted a link to a program that makes it behave nicely under Windows instead of that hideous zillion-windows-everywhere crap the penguin-thumpers were so fond of.

Lummox JR
In response to Theodis
Theodis wrote:
It also uses .png files. People are advised to use those instead of .bmp's.

Paint just needs to be able to save in that format so I don't need a seperate program to convert them.

Paint in WinXP saves in .png, .gif, .jpg, etc.
In response to Lummox JR
I use it because it's just a few clicks for me to get the color I want, and use the only tools I ever use: Line and fill. In stuff like Macromedia Fireworks, it like converts me to greyscale, then I can't figure out how to get it out of that, then I do, then I see that I have two different color scales, then i can't figure out which one is for what, then I click to only see it give me the use of like main colors until I do something else and then... In other words, it just kills me how frustratingly advanced everything else is. I haven't gotten PSP, but I did try a trial of it once and stopped using it for that same reason :P
In response to Lummox JR
For anything sufficiently artsy I can use a newer version of PSP, or the GIMP. I understand there's a new version of the GIMP which doesn't suck nearly as much, plus recently someone posted a link to a program that makes it behave nicely under Windows instead of that hideous zillion-windows-everywhere crap the penguin-thumpers were so fond of.

http://registry.gimp.org/plugin?id=3892

It works, but you have to remember to set it up to use "gimp-2.2.exe" in the Setup menu option if you've downloaded that version -- if you use the default of "gimp-2.0.exe" when the executable you have is "gimp-2.2.exe", the plugin will freeze on your computer and won't allow you to soft-shutdown your PC. Kinda quirky, but when it's set up correctly it's solid gold.

A fun notable from the FAQ in the readme:

I love the normal gimp interface and think it's wonderful, this is an evil windows luser thing, you're destroying open source innovation blah di blah di blah whatever.

It's your opinion, you're welcome to it. Just uninstall the plugin and move on. Don't bother emailing me to tell me that the interface of windows gimp is miles ahead of any other program and has zero user interface problems and all open source UI designs are the best in the world.
In response to Wizkidd0123
Does GIMP come with any decent filters? :P
In response to Foomer
Foomer wrote:
Does GIMP come with any decent filters? :P

Actually, it does :D
In response to Lummox JR
Wouldn't it be prudent to phase out BMP support in future versions? At least in DM for compiling games - we could keep legacy support in DS for running older games.

splatty
In response to Kunark
Kunark wrote:
In other words, it just kills me how frustratingly advanced everything else is. I haven't gotten PSP, but I did try a trial of it once and stopped using it for that same reason :P




Yeah whats the deal, the major art programs are way complex, they come off all user friendly but as soon as you start it its like... O.o all those damn buttons I wonder what the F1 looks like. MADNESS
In response to splattergnome
I dunno about phasing it out (there might be some rare situation where you need to use it... stranger things have happened, though not many) but I'm in favour of marking BMP support deprecated; not because it's necessarily going to be removed, but because it's a terrible file format. =P

That'd make a fun compiler message:

title.bmp::warning:No use BMP. Use PNG. Ungh!

randomgame.dmb - 0 errors, 1 warning (double-click on an error to jump to it)
In response to Lummox JR
Lummox JR wrote:

For anything sufficiently artsy I can use a newer version of PSP, or the GIMP. I understand there's a new version of the GIMP which doesn't suck nearly as much, plus recently someone posted a link to a program that makes it behave nicely under Windows instead of that hideous zillion-windows-everywhere crap the penguin-thumpers were so fond of.

Lummox JR

Both GIMP and extention for single window can be found here [link]
In response to Wizkidd0123
Everyone has been saying how bad paintshop is (I agree), and as i was looking through the posts I realized what program is really nice to edit stuff. Dreamaker...Really I think that if dreamakers icon editor were expanded to accommadate different sizes it would be nice, also if it could be made to draw larger than 32x32 it would be useful in making maps that were less tiled. Maybe it could be made to work with stuff like 64x64 or 96x96 etc.
just a thought.....




"Think like a man of action, act like a man of thought."
-- Henry Bergson
In response to Crispy
Crispy wrote:
That'd make a fun compiler message:

title.bmp::warning:No use BMP. Use PNG. Ungh!

randomgame.dmb - 0 errors, 1 warning (double-click on an error to jump to it)

Crispy's got the right idea :D
If that happened to me in DM I'd be a little scared.lol.
O.o
In response to Crispy
Crispy wrote:
I dunno about phasing it out (there might be some rare situation where you need to use it... stranger things have happened, though not many) but I'm in favour of marking BMP support deprecated; not because it's necessarily going to be removed, but because it's a terrible file format. =P

That'd make a fun compiler message:

title.bmp::warning:No use BMP. Use PNG. Ungh!

randomgame.dmb - 0 errors, 1 warning (double-click on an error to jump to it)

if you're not using a 24bit bitmap then it won't be huge. a black and white bitmap would be pretty small. there's no reason to not allow bitmaps just because they might be large. if people dont want a large download, they dont have to download it.
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