obj
Vermillion_Cloak
icon = 'body.dmi'
icon_state = "vermillion_cloak"
name = "Vermillion Cloak"
level = 52
equip_type = "Body"
description = "A rich, popular, red cloak worn primarily by mages."
effects = "Cannot Equip Headgear, MP+10, MP+1%, Evasion-10, Def: 46, Adds \"Refresh\" effect"
jobs = "Bard, Black Mage, Monk, Paladin, Ranger, Red Mage, Summoner, White Mage"
verb
Equip_Vermillion_Cloak()
if(src.level >= usr.level)
return 0
else
usr.max_mp += 10
usr.max_mp += round(usr.mp/100)
usr.MP_Refresh()
Problem description:
This is the bare bones of the code. My problem is that even when the cloak is in the inventory of the user at login, the verb doesn't appear under commands in the statpanel.