ID:170038
Mar 28 2005, 2:58 pm
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How do I make it so when I kill something it drops money...
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In response to Gughunter
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Oh, thanks.
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In response to Gughunter
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didn't work...
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In response to MonkeyNamedEric
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MonkeyNamedEric wrote:
didn't work... Well, there could be lots of reasons for that. Did you give the money obj an icon? If not, it's going to be invisible when it drops. When all else fails, try debugging statements, like so:
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In response to MonkeyNamedEric
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Heh. I like how the actor drops lots of money, Gug. That is so not happening in real life! =)
Unless he's a famous movie actor, in which case you should use a subtype. =P Anyway, back on topic... Eric, the first thing that comes to my mind is are you calling the Die() proc when mobs die? |
In response to Crispy
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I don't think so...
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Something like this should work.