is there a way to turn it off when people log in?
cause it looks better with info off.. on my game
ID:169878
![]() Apr 18 2005, 2:58 pm
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![]() Apr 18 2005, 3:15 pm
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what you mean by turn off info? be more specific
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Yes... just when a mob logs in. dont make it tell the world that they done so o.O
your mob login code atm must look something like this mob/Login() well... atleast that part or something like it is somewhere in your login proc. instead just make it look like this mob/Login() now it wont tell the world that a new mob has logged in |
Odine,stop.Now. You're giving horrid advice that doesn't even concern the person's question!
You could use client.show_verb_panel, set it to 0, and make sure the mob's logged in for the Stat() proc. |
oops misread... thought he said is there a way to turn off the login message for when a person logs in o.O i read through it real fast. o well there is the way of doing that if you need to
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Hell Ramen wrote:
Odine,stop.Now. You're giving horrid advice that doesn't even concern the person's question! The advice is perfectly valid, and the original post would indicate that Odine's advice is exactly what was needed. |
Polatrite wrote:
The advice is perfectly valid, and the original post would indicate that Odine's advice is exactly what was needed. No it wouldn't. Only if you don't know what you are talking about, which you must not. The tabs are labeled as 'info'. That is the name they have in DS. The only way you would think that the post "indicated that Odine's advice is exactly what was needed" is if you haven't a clue what you are talking about. Anyways summing it up. In this case, you are wrong. -Ryan |