ID:169726
 
I havn't seen a lib on it and I was wondering how does the whole "Subscription" thing fit into your game?
CodingSkillz2 wrote:
I havn't seen a lib on it and I was wondering how does the whole "Subscription" thing fit into your game?

You can use subscriptions to block access to certain places for non-subscribers, or just subscribers-only features.
In response to Audeuro
But how would you code that in?
In response to CodingSkillz2
CodingSkillz2 wrote:
But how would you code that in?

Quoted from the reference:
client/var
full_access

mob/Login()
if(client.CheckPassport("0123456789abcdef"))
full_access = 1
else
src << "For full access, <a href = \
'http://www.byond.com/hub/
[world.hub]' >subscribe</a>!"
return ..()


Where "0123456789abcdef" is the passport given to your hub entry by the hub.