Game error
When start hosting my game i got this error
runtime error: Cannot read null.name
proc name: SaveMob (/client/proc/SaveMob)
source file: new_char_handling.dm,63
usr: null
src: EvilEsKiMo666 (/client)
call stack:
EvilEsKiMo666 (/client): SaveMob()
EvilEsKiMo666 (/client): Del()
runtime error: bad output
proc name: Del (/client/Del)
source file: GUILD_SAVING.dm,13
usr: null
src: EvilEsKiMo666 (/client)
call stack:
EvilEsKiMo666 (/client): Del()
EvilEsKiMo666 (/client): Del()
EvilEsKiMo666 (/client): Del()
EvilEsKiMo666 (/client): Del()
My Host tried to run it locally and he got this error
How can we fix this?
ID:169438
Jun 18 2005, 10:00 pm
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In response to Jp
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Jp wrote:
Deadron's probably doesn't have usr abuse, but if you've changed one of the procedures... Or passed a bad value in to one of the procedures. Like a null value. =) |
In response to Crispy
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one line 63 i get this the new char handling
and in guild saving i have this var/savefile/F=new("guild_data.sav")//Save the info to this file |
In response to Govegtos
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Can anyone help?
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In response to Govegtos
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It would help if we actually saw the entire procedure. It's fairly difficult to diagnose a problem when the only lines you can see are the ones 'causing' the errors.
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In response to Jp
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k heres the full file of the new character handling and guild save
New Character handling is mob/Login() For guild saving i have is client//For the client of the world |
Incidentally, are those two libraries that you've included with the game? Deadron's Character Handling and... something else? Deadron's probably doesn't have usr abuse, but if you've changed one of the procedures... And the other one probably just sucks.