Alright for my 8k CHallenge Entry, I decided to go with something my parents told me about and simplify it. A Game called "Pandoras Box"
So I took down to writing out how I would do it, and I will soon start on making it work. Basicly it is a game loosely based on Pandora's Box. The evils of the world are escaping the "box", and some good is coming out too. So basicly like this:
x=evil
0=good
x 0 x 0 x
----------------------
| |
| |
| |
| |
|____________________|
The evil and good will come out randomly from spawn points, and you need to click them to stop them. Clicking a good one makes you lose 10 points, clicking an evil one gives you 10. LEtting an evil escape past a "boudnary" line takes 15, and letting a good out gives 15. Every level the speed will increase, every 5 levels the boundary will decrease. 20 levels in all.
That is the basic idea, any comments/suggestions?
P.S. Please don't take this idea from me -_-
P.S.S It seems the Box won't post right, sorry for the inconveinece
ID:152872
![]() Aug 24 2005, 5:01 am
|
|
How about one player tries to stop em, and one player chooses where they fall. might go over 8k, tho :P
|
Heh. I thought up a vaguely similar idea when I was going to sleep last night, only my version uses red blood cells as good things and various types of viruses as bad things, and the objective is to train the white blood cells to eat the viruses. (Which is done by clicking on the viruses.) =)
On second thoughts, the only similar thing is that you have to click on some things while not clicking on others, which is a common gameplay mechanic. So they're really not that similar. Also, I'm not likely to make the game I thought of. |
This is a great idea! You're onto something, this should be one of the fast paced fun games.
|
Well, sofar it seems to be going well, I am having a few problems, but nothing I can't workout, I got a point system down. Basicly to finish a level you need 1000 points, which COULD take a while, but you never know >.>, The points reset after 1000, and your master score goes up and never resets, this makes it easier to run everything. Anyway, as for "powerups" I'm not sure those matter yet because, well forcing everything to slow down would be pointless. Anyway, the game is going along smoothly for now, and hopefully itwill do well.
EDIT: I Finished most of the game, so if I remember correctly only the .dm files count towards my limit? cause if I only count those and not the map or anything else I am under 8k. EDIT Again: The Game is Ready to be tested by people, the link is http://developer.byond.com/hub/Chrisman767/PandorasBox, please enjoy, and note that the game is NOT completly done, this is just a basic look at it. |
The version that is out is older than the one I am using now, but in the new one everything is smaller >.>, I don' think you can disable the macroing, which pisses me off, because that is the biggest flaw. Anyway other than that the game is ready for relase, being around 6k(I think) Including the .dm and .dmi file, any other suggestions, please feel free.
EDIT: ALso, just a little off-topic who do we send the games to when we are done? |
Bigger Board, and More Defined, By Defined What do You mean?
EDIT: Just updated, the icons are smaller now, for faster harder gameplay, and the game now has a spawn speed control for teh beginers. Anyway, keep the suggestions rolling! EDIT2: I need teh help with the screen size, should I use the View() procedure to increase it and is 15x15 big enough? |
Like the peices should probaly be bigger and circular. And perhaps try and use a little graphic in the backround it will make it look prettier.
|
Alright, thanks, I got the size bigger and will make the icons "circular", also the backround will be updated to look nicer :P
EDIT: I put in a blueish sky type BG, it is layered from diff colors going all the way up every 2 lines it goes to a darker shade. I will be uploading it in a sec, I also made the icons circular. |
Plus add some multiplayer features. Such as a player can join and even more fall and are faster!