ID:168706
 
Can someone tell me what this is?

Everytime I load my game after I haven't ran it in a few hours when I click an object which calls a proc which uses Flick's color slider library, it freezes. When I do a profile world, it has the /icon/proc/RscFile proc, and is at around 76.3 CPU Time, and has been called a bunch of times. I don't know what this proc does, and it only just started since a few days ago.

After I get past the frozen stage, everything is normal again. I can click clothes and the library works great.
How do you click clothes? Why does clicking them make the problem go away?
In response to PirateHead
Well, basically there are clothes all around, you dblclick one of them and it calls a proc to have it create a HUD overlay over a dummy so you can see it. This is where it starts to freeze. Right before Flick's slider appears. A few minutes after that, it unfreezes and the slider appears and everything is normal again.
In response to N1ghtW1ng
Yeah, i'm still having this problem. Wizzy told me to look up Darke's post on "stddef.dm" which I did. It showed me that it was a built in proc used to call fcopy_rsc(icon). So i'm guessing this is a caching problem. Can anyone tell me what I need to do?

Edit 1:

Look towards the bottom, I don't think that is normal =P. At the top it had the RSCFile() proc called 38 times.

Image hosted by TinyPic.com

Edit 2:
Okay, I am extremly confused now. I'm thinking that is a giant blank space now, not one certain proc.

Image hosted by TinyPic.com