Can someone tell me what this is?
Everytime I load my game after I haven't ran it in a few hours when I click an object which calls a proc which uses Flick's color slider library, it freezes. When I do a profile world, it has the /icon/proc/RscFile proc, and is at around 76.3 CPU Time, and has been called a bunch of times. I don't know what this proc does, and it only just started since a few days ago.
After I get past the frozen stage, everything is normal again. I can click clothes and the library works great.
ID:168706
Sep 7 2005, 9:14 am
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Sep 7 2005, 9:22 am
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How do you click clothes? Why does clicking them make the problem go away?
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In response to PirateHead
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Well, basically there are clothes all around, you dblclick one of them and it calls a proc to have it create a HUD overlay over a dummy so you can see it. This is where it starts to freeze. Right before Flick's slider appears. A few minutes after that, it unfreezes and the slider appears and everything is normal again.
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In response to N1ghtW1ng
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Yeah, i'm still having this problem. Wizzy told me to look up Darke's post on "stddef.dm" which I did. It showed me that it was a built in proc used to call fcopy_rsc(icon). So i'm guessing this is a caching problem. Can anyone tell me what I need to do?
Edit 1: Look towards the bottom, I don't think that is normal =P. At the top it had the RSCFile() proc called 38 times. Edit 2: Okay, I am extremly confused now. I'm thinking that is a giant blank space now, not one certain proc. |