how to make "boom"(explode) skill?
like Vegetas Suicide :]
ID:168420
Oct 20 2005, 9:49 am
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Oct 20 2005, 10:18 am
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In response to Artemio
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mob/verb/self_destruct() |
In response to Evi of au
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thanks but... how to make animation?
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In response to Ripiz
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mob/verb/self_destruct() |
In response to Mysame
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i mean around him... that will be animation around him and it will do damage
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In response to Ripiz
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Ripiz wrote:
i mean around him... that will be animation around him and it will do damage http://developer.byond.com/hub/Sariat/Explosions You'll have to do the damage part yourself, though. If you're having any trouble with it post back here. O-matic |
In response to O-matic
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thanks. i think i can add this. if i have problems i will ask for help :}
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In response to O-matic
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ok i get that code. i added it but.......
how to make that explode make damage? i mean not to one ppl but to all ppl in oview=3 |
In response to Ripiz
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Ripiz wrote:
ok i get that code. i added it but....... mob/verb/explode() Untested, but I'm pretty sure it'll work :) O-matic |
In response to O-matic
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i wanted to ask how to use that for ?
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In response to Ripiz
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Ripiz wrote:
i wanted to ask how to use that for ? Umm... what? |
In response to O-matic
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how to use command "for" ?
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In response to Ripiz
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Look it up in Dream Maker. It's very simple.
1 - Open up Dream Maker. 2 - Hit F1 3 - Click the 'Topic' tab in the window that comes up. 4 - Type 'For' 5 - Doubleclick the entry 'For proc'. 6 - Read. |
In response to Jp
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ty.
O-Matic, I tested that code. It don't do damage ! |
In response to Ripiz
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Ripiz wrote:
ty. Yes it does!! Have you tested it on NPC's or on clients (real players)? O-matic |
In response to O-matic
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NPC just run away !!!!!!!!!!!! even a ZSword !
I tested again (on clients)and now i saw that it do damage but damage ise done after explode turf disappers |
In response to Ripiz
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Ripiz wrote:
NPC just run away !!!!!!!!!!!! even a ZSword ! I think you're smart enough to figure out how to remove that on your own, as for the "ZSword" it probably also is a mob (NPC), not quite smart of you, is it? That's what you get when you're using the Zeta source for your game. I tested again (on clients)and now i saw that it do damage but damage ise done after explode turf disappers. I thought you wanted the damage during the explosion :| And are you sure that the turf dissapears? Try it again once more, because I don't see anything in the code that can cause turfs dissapear, it is an overlay, so I don't see why the turf is being deleted. O-matic |
In response to O-matic
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i mean icon that appers in explode zone(explode overlay). damage is done after it disappers. but ok. thanks anyway for help =]]
i want that you help me again =] you helped me with this but now i need... when I explode i want that apper overlay of explosion. like in final resurrection appers explode overlay under target after spirit bomb hits it |