ID:167670
 
Still can't make it so only you see the text overlay...

i need to make it so a icon over lay appears in fron(bottum, left righ) of you...right now my code make it appear on me

the follow is the code....i didnt error so i didnt want to put it under problems, it just doesnt work right.

the sword does what it is supposed to, the shield goes on me not where it is supposed to. its prob something simple, its almost 1 am so im gettnig tired but w/e

    Click()
if(src.pcolor != usr.color)
usr<<"You are not that color"
return()
overlays += /obj/sword
switch(input("What Way Do you Attack?")in list("Up","Down","Left","Right"))
if("Up")
world <<"[usr] attacks the upper space"
overlays += /obj/shield
world << "Please use NUMBER now to tell each other what your piece number is. If attacker wins, put it in the defenders place, if not put it in the tray"
sleep(50)
overlays -= /obj/shield
if("Down")
world <<"[usr] attacks the lower space"
world << "Please use NUMBER now to tell each other what your piece number is. If attacker wins, put it in the defenders place, if not put it in the tray"
sleep(50)
overlays -= /obj/shield
if("Left")
world <<"[usr] attacks the left space"
world << "Please use NUMBER now to tell each other what your piece number is. If attacker wins, put it in the defenders place, if not put it in the tray"
sleep(50)
overlays -= /obj/shield
if("Right")
world <<"[usr] attacks the right space"
world << "Please use NUMBER now to tell each other what your piece number is. If attacker wins, put it in the defenders place, if not put it in the tray"
sleep(50)
overlays -= /obj/shield
sleep(50)
overlays -=/obj/sword
This post makes absolutely no sense. If this is from a previous post, you should've used that one. Now you have to explain your current situation all over again.
In response to CaptFalcon33035
sorry....I want some help making a code that when you make put a text overlay on an obj, only you can see it, not the other people... lummox told me to use /image or image(), but niether worked with my code
In response to Dmingmage
Use the DM Reference F1 in DM it has an image snippet....