ID:167195
![]() Apr 16 2006, 7:01 pm
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I want to make all the items in my game be their own new datum. The problem that I ran into is that the Move proc is an obj/proc and doesn't work with the new datum. Is their a way this could work without putting the item into the mob's contents such as adding it to a list like mob.items or even better a way to use the Move proc with a new datum?
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The items are never actually placed anywhere on the maps, they are set in mob/shopkeeper forsale list. When I do a for(var/obj/O in world) I don't want to search through all the obj that are on the map, there are hundreds probably even over 1000 of them. It would be alot easier just searching through a new type.
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Is there any particular reason why you can't use objects for the items?