ID:167003
 
I'm working on an all HUD game no statpanels and I'm adding in a wooden textured background to the HUD and I'm hoping there is any easier way of adding it in besides importing in the image and then adding it to the screen block by block, and I have a 21x21 world view.. Can I just add the image as a whole to my HUD? If so, can someone supply me the code on how to do this?
Do you mean you have a png file that is larger than 1 tile that you want to display? If so, yes you can do that. It has been brought up a few times; search for "png large images" or something of that nature.

Here is something I wrote about it.
[link]

I also recall making a post somewhere in which I made a full "show this entire graphic" function, but I don't seem able to find it.
Well, you're doing something wrong, all right. Posts without code do not go in Code Problems. Note also the words "how to" in your post. Moved.

Lummox JR
In response to Loduwijk
Eviofau.DisplayImage