It has some nice tools, such as:
- While in 'sprite editor', you can move around all the sprites without having to exit the actual sprite.
- The conditions ( 'if', in BYOND code ) are always working; you dont have to set a specific moment for something to happen. (like, you set a condition, it will be always activated)
BUT, it is in fact, very limited. There are only 7 movement styles, and the conditions don't have much options to set.
----------GOOD----------
BYOND games can be uploaded fast and people can play your game in just a few minutes after you make it. It can become popular just in a few days.
TGFP games can be online OR single player, and can be sold as 'official games'.
BYOND is very flexible.
TGFP is very easy to use.
BYOND games can be found easily, and you have many gaming options, Adventure, Action, etc. It is all focused in one website.
TGFP icons aren't limited to 32x32 pixels, and you can move around the sprites while editing a sprite. And, you can set the speed of animation, and how many times it will loop.
----------BAD----------
BYOND requires some knowledge on language.
TGFP isn't as flexible as BYOND.
BYOND games can only be played by Dream Seeker.
TGFP games usually lag, and most of the times crash.
BYOND animation is limited to 10fps, and icons over 32x32 can be hard to edit as a single animation.
TGFP icons usually crash, since the icon size can be edited, sometimes the 'player's pixel_x or pixel_y' appear somewhere else on the screen(lets suppose you are on location(1,1,1). You press LEFT. The animation of your mob walking appears at location(3,3,1), but when the animation is finished, you are at location(2,1,1). In other words, animations get lost in position.)
VOTE!
What is the best game-maker?
- Build Your Own Net Dream
- The Games Factory
Post your choice: - What program is the best.
- Why do you think it is the best.
- Why do you think the other is not teh best.
- What could be improved in the other.
BYOND 4 will take further steps towards making things not "only run using dreamseeker"; that is, DS will be a tool and not so much a "browser". BYOND games will require DreamSeeker only in the way that many popular games require QuickTime or DirectX. And as of about 5 months ago, it was SERIOUSLY going to be out in a couple weeks, a month at the most. =P