ID:165274
 
Right,
Im making a pokemon game.
But i have one problem before i start..
I need to know HOW to make a GOOD catch system.
For a trainer to catch a pokemon.
Diffrent balls catch diffrent types of pokemon levels

E.g

Pokeball = Level: 5 - 15
Greatball = Level: 15 - 25
Ultraball = Level: 25 - 40

Someting like that.

But im totally lost.

I've asked others who have made a pokemon game, But all i
got from them is:
"I made this f&*%#$g code myself! and im not giving it to you!"

So can someone be kind and help me out?

Thanks

- Bevan
mob/var/level = 1
obj/Ultraball/verb/Throw()
if(usr.level >= 5)
//cating stuff
else
usr << "You don't know how to use this ball!"
return
In response to Miran94
Ah,

Thanks,
I se.

I'll try this out,
Edit it to my liking,
And hope it works =D


- Bevan
In response to BEVAN
Your welcome =)

- Miran94