ID:165252
Jan 30 2007, 12:32 pm
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Ok... I am making a pokemon game here on byond, I just want to know if I should keep the pokemon in the same file with different icon states, or if I should put them in different files. I'm really not sure so I am relying on somebody to please tell me. Thanks in advance!
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In response to Miran94
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thank you miran
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What I've learned is if you have a lot of things in one icon file, and you get hit by a spot of lag, a mob/object/turf's icon_state could temporarily turn into another icon_state in it's icon file. Happened to me with Hippie Killer 2.0... no clue why, but it only happens in a lag storm.
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In response to Bobthehobo
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Hippie Killer 2.0 LOL, and thanks for the advice
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In response to XeroXen
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Hippie Killer 2.0 is the 3ed best game on BYOND.
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This should belong in Design Philosophy.
if you're using lots of different icon_states for i.e. battle animations you should use different icon files. otherwise multiple icon_states would suffice your needs. me? if I'd ever come across such a situation, I'd use multiple files regardless of what I plan to use with it now, since I like to think in the future. I have FILE_DIR turned off (which is good and last I checked still saved compile time, and a lot of it!) and I can just link to the icon directly. it feels like an icon_state within an icon_state to me... =P |
- Miran94