I know how to make the game appear on the hub entry when its hosted but how to i put staus or information?
ID:164562
![]() May 23 2007, 10:34 am
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well...
var/players=0 var/host="None" var/stat="None" mob/Login() if(players<=0) host=usr.key players+=1 world.stata() ..() mob/Logout() players-=1 world proc stata() stat="Players - [players]" statb() statb() stat="[stat]---Host - [host]" world.status=stat world hub="(ur hub here)" status="None" New() ..() spawn(1)world.stata() IDK if this would work but it compiles |
i tried this..... how exactly do i host?...
well spa..... theres a lot of things i was told on how to host >_> |
Your new to byond so i suggest u play a game such as Space Station 13
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Spartagus wrote:
Your new to byond so i suggest u play a game such as Space Station 13 ive been playing for like a month.....playing only 4 games and since i spend more than 24 hours on the pc dailly, thats way longer >_>.... i jus t dont no how to host =(!!!! |
Spartagus wrote:
I already told u I DONT NEED ANY GAMES !!!!!!!!!!!!! i just need someone to tell me, from step one, each and everything i need to do to host a game, not configure, not port, not finding something, just TEELLLL ME like this To Extract a zipped/compressed folder (not winrar, 7-zip, etc) Im useing a windows XP, so extracion may vary Step 1: right click the folder that u wish to extract scroll down until u get to a word labeled "Extract"(here (may or may not have here) Step 2: click on extract, and you will be prompted to another window, labeled "Extraction Wizard" (this may vary, if you have another type of exxtractor as your default) Step 3: Click continue choose the location that you wish to extract the files to, choose continue, u will then have a loading sign , the size of your folder, and the speed of your computer will vary the extraction speed Step 4: when the loading sign is done, click continue and then either choose to either view the folder now (this will open a new window) or uncheck the box, to leave the folder as it is NOTE: the extraction will not effect the zipped folder, so u can either leave the folder as it is, move it, or delete it. (or modify it with the right way) |
[link]
That link there basically tells you what you need to do in order to host a game... note, by host, it means able to make other players able to connect to the game, NOT actually let them through if the port is blocked (like with routers and firewalls) NOR does it include anything else like HUBs... what you need in order to host effectively is a DMB and RSC file of the game. Anything else you may be talking about if not classified as hosting. If you really are expecting someone to go through every single step (which it looks like it to me), good luck with somebody actually bothering to do it... As soon as you confirm the host options (like port number and all), others will be able to join it. If you are not sure, you can ask to see if they can join by giving your IP and port by this format: byond://IP.Address.Here.Please:Port eg: byond://127.0.0.1:777 <-- 777 is the port, 127... is the IP |
byond://68.251.229.109:13000
im jus gonna use port 13000 thats what im to give someone? thats what im to do to get people to privately join my game? |
hub="(ur key).(hubname)"
^ ^
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EX: poal testhub
so for me it would be -
world
hub="poal.testhub"
for information
world
status="(put status here)"
so for me it would be
world
stats="New game, Not Rip, Come Test It!"