Throw_Into_Room(mob/M in world, room/R in rooms)
set category = "Admin"
set desc = "Throw a player into a room of your choice."
world << "<b>[usr] picks up [M] and throws them into [R]!!"
usr.CRoom = usr.CRoom
M.CRoom.Leave(M)
R.Join(M)
Problem description: The code is supposed to move somebody from one room to another, which it does that fine; but for some reason it makes the admin who most the person leave the room they are in. It doesn't move them to the room they moved the person into, it just makes them leave the one their in.