ID:163164
![]() Oct 2 2007, 2:05 am
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Okay, im having a few troubles with midi's. I have a midi playing for the battle theme while in battle, but after you win, it goes back to the world theme, however, when it goes back to playing the world theme, it just overlaps, the battle theme doesnt stop. Is there something I missed in the index that will allow me to stop the battle theme before I begin to play the world theme? Any help would be great.
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usr << sound('somesound.midi',1,0)
The second argument sets repeat on.
The third argument interrupts any sound on the channel.