I want to do a hotbar, since I have no idea how to... im doing a Hud:
So here comes the problem: How to put a hud object and when i click it it activates the verb !?
ID:162679
Dec 8 2007, 2:03 pm
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In response to DivineTraveller
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how to call if it is another typesoft verb eg:
obj |
In response to Cybork
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That depends, can you show me some code on what you have? (if you have any?) Or can you tell me what kind of verb? (From the looks of it, its an obj/verb())
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In response to DivineTraveller
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mob/basic/ This is the verb i want to put in the Hud... |
In response to Cybork
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mob/verb |
In response to DivineTraveller
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thats not the problem.... the problem is that there is no
mob/verb/Sushin No Jutsu... There is a mob/basic/verb/Sushin No Jutsu |
In response to Cybork
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If they have the verb though, I dont think it makes a difference, although the player might have to be of /mob/basic to use it, I think that might be the issue. .. if they already are, Im not sure. *pokes audience*, any help?..
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In response to DivineTraveller
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Cmon guys... help here
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In response to Cybork
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Any way to put call a verb for eg: ( mob/basic/verb/Sushin(mob/M in world) )
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In response to Cybork
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I really need some help
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In response to Cybork
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1. I'm assuming this is what your topic in Code Problems is asking about also? Don't post the same topic in two forums.
2. Call verbs just like procs. If the proc/verb isn't in your mob's type, create a temporary mob of that type and call it off of that, like this: obj/Click() Actually, I've never tried that before. But I hear it works, you try it. |
I believe this is what youre asking for. If anything is incorrect feel free to correct me.