nd then when i open it the whole thing is just blak...wut to do?
ID:182902
![]() Dec 29 2007, 10:48 am
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![]() Dec 29 2007, 11:40 am
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Delete the file and run a virus and spyware scan.
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BYOND games do not come in executable (.exe) format. They come in a special format (.dmb). This format can only be opened by DreamSeeker or DreamDaemon.
If somebody sends you a BYOND game but it's an .exe file, delete it and don't open it. It's probably a virus or some other bad application. -- Data |
He might be referring to the fact that when you look at a BYOND game, it gives the name of the game and under that it says
"BYOND Executable" Unless you have file types set to be displayed, it wont really show whether or not it is an EXE or DMB |
Technically, BYOND games can be compiled into an .exe which - I think - will check if BYOND is installed, and install it if it isn't, before running the game.
I don't think anybody has ever used that. |
They aren't really compiled into an exe, just compiled with an exe added in the zip file which runs the game or installs BYOND.
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it wasnt .exe it just says executable ...how do i run a virus or spyware scan? wat if there is no viruses?
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i hosted the game with DD nd i found this Tue Jan 01 15:03:47 2008
World opened on network port 40000. Welcome BYOND! (4.0 Beta Version 412.977) runtime error: Cannot execute null.Find(). proc name: New (/client/New) source file: Admin.dm,1282 usr: null src: Iraqii (/client) call stack: Iraqii (/client): New() Iraqii (/client): New() Iraqii (/client): New() Iraqii (/client): New() runtime error: Cannot read null.name proc name: SaveMob (/client/proc/SaveMob) source file: DBZ.dm,26 usr: null src: Iraqii (/client) call stack: Iraqii (/client): SaveMob() Iraqii (/client): Del() Iraqii (/client): Del() cannot read null.name whats the problem there? |
just a few things i feel the need to inform you of:
1) byond games CANT run straight out of a .exe, so that "other game" that works, doesn't exist. Anything can be "put into" and .exe to be installed 2) if you don't know how to run a virus scan, just sell your computer and buy yourself a board game 3) if you get an error when compiling or running a byond game, that means there is a problem with the code so you should correct it and re-compile, or if it isnt your game just laugh at the noob who made it 4) any .exe file that inst sent to you by a major company, trusted friend, or product installment (thats trustworthy), delete it immediately because it is most likely a huge virus that will wreck your whole computer 5) tell whoever sent you the game to give up coding if they don't know how to properly compile games for me so they don't spam byond with messed up games, waisting everyones time (sorry but I have a big issue with noob coders and rips and such) think that sums it up |
Devin148 wrote:
any .exe file that inst sent to you by a major company, trusted friend, or product installment (thats trustworthy), delete it immediately because it is most likely a huge virus that will wreck your whole computer Of course, it would help if you a) performed a virus scan and/or b) used your brain to determine if the person on the other side is willing to give you a virus under the conditions specified (and if the person on the other side may be stupid enough to have a virus themselves). If a friend whom you trust gets infected with a virus, for example, it would be bad to follow this advice and open up the .exe that it wants to send you. (sorry but I have a big issue with noob coders and rips and such) Having an issue with rips is one thing, since I hate the darn buggers myself. But newbies to BYOND shouldn't be hated, at least not until you've tried to get them to make an original game. -- Data |